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Following our recent coverage of Mass Effect: Andromeda and the PlayStation 4 Pro; it would seem that despite the hardware upgrade, the upcoming Bioware title is expected to run at 30fps on both PlayStation 4 and the PlayStation 4 Pro.

In an interview with Gamespot, Mass Effect Producer Fabrice Condominas provided this detail at the PlayStation Meeting held just yesterday.

And it doesn’t just seem like Bioware won’t be making use out of the console for extra frame rates. In another interview from Gamespot, Jason Connell of Sucker Punch Productions also told the publication that PS4 Plus versions of Infamous: Second Son and First Light will be running on the same framerates as the original versions. As previously reported on Eurogamer, Second Son is another title that primarily runs between 30-40 fps.

In a pre-alpha build of the game, the Mass Effect: Andromeda demo showed off the title running on PlayStation 4 Plus hardware (4k resolution). Within this demo, it showed off our main character exploring an uncharted planet, using a jetpack ability at certain parts as well. In addition, the title also detailed some new scanning technology and an all new mysterious race known as the Remanent.

Mass Effect Andromeda is expected to launch on Xbox One, PlayStation 4/4 Pro, and PC in 2017. PlayStation 4 Pro is slated to release on November 10 at the cost US $399 / £349 / Aus $560.


Quick Take

Well, this is certainly not the news I was expecting. Especially considering the pretty gameplay demo that EA/Bioware just showed off recently. Still, as Eddie Makuch pointed out in the Gamespot piece; the title is still in pre-alpha stages, so it is possible that EA might look into boosting the performance during the development cycle.

Then again, if the developers are looking at implementing some multiplayer elements like what they did with Mass Effect 3; that too could explain why Bioware are set to keep the performance consistent on all platforms. As we know PlayStation 4 and PlayStation 4 Plus will be compatible with one another, which is why developers like Naughty Dog have told us that they ensure to keep the framerate consistent to avoid console disadvantages. At this point of time, seems like the only advantage of owning a PS4 Plus is for improved resolution and shinier graphics for multiplayer games.  

What are your thoughts on this? Are you excited for Mass Effect: Andromeda? Will you be looking at getting a PlayStation 4 Pro to play it? Or do you think the console is just not worth it? Let us know what you think in the comments below!

More About This Game

Jason English

Staff Writer

Super famous games journalist currently based in Melbourne, Australia. When not writing for TechRaptor, Jason is also covering material for Digital Fox. Jason has also heard every possible joke you can make in regards to his last name.



  • Jumanji Joe

    The game has so much social justice that it took a performance hit.

  • Jofe

    This just feels lazy, that or just proof that the PS4 Pro is pointless. Also PS4 Pro versions of games that are 1-2 years old? Are we doing re releases of games that came on the same generation now?

  • Sebastian Mikulec

    It will be more cinematic this way.

  • This is exactly what I was expecting. It’s not a hardware problem, it’s a game design problem and has nothing to do with the consoles. If Sony could mass-produce Batman’s computer and sell it for the price of baked beans, these games would still run on a shite framerate.

    It doesn’t matter how powerful the hardware is when the dunces in charge of these games allocate stupid amounts of system resources into the shiniest graphics for marketing materials, despite it obliterating the game’s playability. When a company like EA is given more power to work with, they’re not going to say ‘gee maybe we should put these extra resources into making the game feel fluid and responsive.’ No, they’re just going to dump it into the visuals like they always do.

  • DrearierSpider

    It IS a hardware problem, the CPU is still a major botleneck to hitting 60 fps. All they can really do is up the resolution & texture quality.

  • SevTheBear

    ALL THAT POWER… and still on 30 fps are you freaking kidding me xD

  • SevTheBear

    So in other words… this upgrade is worthless -__-‘

  • SevTheBear

    So what I’m hearing is go PC with this title. Holy cow this gen of console has just been disappointing. 30 fps in 2013 to 2018 on consoles >__<

    SONY's own big in-house titles has also been at 30 fps and has "pretty" graphics.

  • webkilla

    the console peasantry is strong with this game

  • Rurik

    I have not been following the game much but could give some examples. I know it goes without saying there will be but just curious if anything came to light.

  • Robert Grosso

    There are none to be had, really. It’s just people shooting from the hip rather blindly because they have this vision of BioWare being against them for some reason.

    When the thing I have seen the most is fans and others poking fun at the Asari’s naval in the tech demo, as the new BSN forums discuss it.

    http://bsn.boards.net/thread/990/mass-effect-andromeda-video-new

    I don’t know what to think anymore, people are odd.

  • Rogar the Greater

    M-MUH CINEMATICS

  • ronin4life

    People aren’t happy with Manvheer, who happens to be a vocally flagrant racist.

    EDIT and sjw, who is backed by his superiors. He was one of the guys who raised a stink about Deus Ex.

  • ronin4life

    No ps4 game has even been confirmed to be 4k native, and I don’t think any are 60fps either. It only upscales, and I have even heard someone speculating based off executive commentary saying this upscaled “4k” isn’t even native 1080p when upscaled. Lol PS4 pro may not even do 1080p native, let alone 4k.

    This is a joke, and I am increasingly dissapointed ‘gamers’ keep falling for obvious bs like this.

  • Casey

    Do you mean Jessica, “I licked a psp once” Chobot?
    No… we better not.

  • Casey

    Don’t worry, it’ll have the “feel of 60 fps.”

  • Robert Grosso

    I doubt it very much.

  • SevTheBear

    I’m sure this will be worth for some. But I think for me it’s not worth the 400 $ price tag. The boost and price just ain’t worth it. I rather wait for PS5.

  • RevDr. Robert Foster, AbC, EfG

    So far, I’m far from impressed with the PSPro. I’m thinking I’m gonna go with the cheaper option.

  • Scootinfroodie

    I think people have mostly just been really dissatisfied with Bioware’s output in a span of time ranging from the start of ME to its end, with the breaking point being a different title for each “group”.

    At the same time, Bioware’s gone out of their way to very visibly pander to what would be referred to in many places as the “tumblr” crowd, sometimes with hilarious results (The first FULLY GAY character). I don’t think people are suggesting that Bioware never had gay/bisexual characters or looked at social issues in their titles, I think the suggestion is that, from a writing and marketing perspective, there was a little more tact involved

    I personally just hated that they started stripping out RPG mechanics to make casual action games. The cringey bits of writing were just the cherry on top.

  • Robert Grosso

    Oh I understand that.

    I just find it misguided anger. IF you have problems with the game or the role-playing mechanics or something like that, i’m all for justified criticism.

    But if it falls back to pandering (which in of itself is kind of a stretch if you ask me, it was mostly the media blowing up the Dorian stuff over BioWare who mentioned it twice maybe) I just have no sympathy for that. Seems like a distraction to more pressing issues, I guess.

  • Scootinfroodie

    I would consider more of Bioware’s behaviour to be pandering than that. The appearance of fan favourite characters in the romanceable roster in ME 2, the character-sexual roster in DA2, and the seeming use of the LGBTQ abbreviation as a checklist in DAI are also clear instances of pandering as far as I’m concerned.

    At least they got rid of character-sexual though. Now they just need to work on getting to Arcade Gannon-tier

    And I think the dumbing down of the titles (not that they were the most hardcore neckbeardly titles prior) adds to that sense of pandering.

  • Robert Grosso

    Eh…I already argued why Dorian was not really pandering, and to an extent that same argument is also why Krem is in the same boat, minus a few mis-steps in writing for the two it is certainly not a checklist of any kind.

    the ME 2 complaint is an odd one to me, because those romances at least felt natural compared to say Jack and Jacob’s romance in the game. Plus you had options galore for romance, or you could not pursue it like I did and stuck with Liara in my main playthrough. Was it really pandering because it involved two characters who were fan favorites?

    The player-sexual roster thing I never understood the problem with it outside of it not really defining character as much as other games in terms of sexuality, and at the time it was the LBGT community that was more upset over it because it cheapened their representation. If anything the player-sexual thing being removed is pandering to the LBGT community.

    But then again people didn’t really complain about it with Fallout 4 when they did the same thing as much as I expected them too. Or, because it’s Bethesda they didn’t care.

  • Scootinfroodie

    Less about the specific characters and more about the overall design. Much of the tumblr crowd is very big on “shipping” characters, even having gone to the extent of changing the character’s personality or sexuality for fan fiction relationships. The decision to make Tali and Garrus romanceable, and the decision to make “gigglesquee” characters whose sexuality is based entirely around the player are absolutely examples of pandering to that crowd. In the years since, significant and vocal portions of crowd has become more insistent on having more explicitly “diverse” characters, and as they do, the base design and overall marketing of Bioware’s cast follows (possibly coincidentally, but I give Bioware more credit than that). Obsidian didn’t shove Arcade Gannon and Veronica Santangelo out front and center. SaGa Frontier doesnt even mention that two of its villains are homosexual (you’d have to read external material to know that). Bioware markets its LGBTQ characters, and I’m sure they know it works for that particular audience

    Also player-sexual was complained about both by the more SJ-leaning crowd and by those of us who value good characterization and writing in general.

    Also with Fallout 4 I think it gets buried under the myriad of other flaws the game has. I still see it get complained about, but when you rip every RPG mechanic out of an RPG franchise entry, you’ll probably get more flak for that than you will for poor writing

    Plus the rest of the writing in FO4 is of roughly the same level of quality (even discounting the low hanging fruit that is HATE NEWSPAPERS). At least the Qunari arc in DA2 had some potential, even if it was the least utilized of the 3 arcs and is still overshadowed by the mother zombie thing and the entire end of the game