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NetherRealm Studios has added some microtransactions into their latest release, Mortal Kombat X.

The previously announced easy fatality option is featured as one of these microtransactions, with listings on Xbox and Sony selling the fatalities in two packs, a five pack for $0.99, and a 30 pack for $4.99. The fatalities in these packs are a one-time use, instead of a one time purchase, meaning once your pack of fatalities is depleted, you need to unlock more, or repurchase them.

NetherRealm community specialist Tyler Lansdown discussed the inclusion of easy fatalities back in March. “Now, we’ve learned through years and years of study that there are a lot of people who just can’t pull off Fatalities, or they get freaked out or they can’t figure out the timing,” Lansdown said. “So when the game launches, you’ll have a couple of those–maybe three of them–day one. You’ll have those just to use and do easy Fatalities on.”

It should be noted that you can earn easy fatalities by playing the game, making the microtransactions optional. “There are certain places you can unlock those and things like that,” Lansdown said. “So you’ll always have access to easy Fatalities–if you want to use them.”

Mortal Kombat X also features the return of the Krypt, the interactive area where players can unlock items and extras for the game. Another major addition is a $20 unlock to all Krypt items right off the bat. Much like the easy fatalities, it is entirely optional for players to purchase these extras.

It was previously unannounced how the easy fatalities would be implemented in Mortal Kombat X, although the addition of an optional pay structure is not surprising.

Mortal Kombat X is also experiencing issues with the PC release of the game. At this time, there are reports of the title failing to load properly through Steam, in particular when attempting to access the game menus, the game crashes back to the desktop.

The reason for these crashes is believed to be how Mortal Kombat X was divided on Steam. The game was divided in 23 separate packages, leading to a change in the content downloads; instead of downloading in full, only a portion of the game is downloaded initially, roughly 3GB of data. The rest of the game needs to be manually downloaded through those “DLC” packages, a download that doesn’t automatically start.

Simply put, you can launch the base game, but the other parts of the title are tucked away in these packages, despite Warner Bros. Interactive promising the title would be playable during these downloads.

It is unconfirmed what the issue is for the PC version of Mortal Kombat X, but thus far, both Steam and Warner Bros. Interactive have not commented on the situation.

So what do you think about all of this? Is the PC version going to be fixed? What about the easy fatalities and the Krypt? Leave your comments below. 

Robert Grosso

Staff Writer

A game playing, college teaching, erudite-minded scholar who happens to write some articles every so often. Have worked as a journalist, critic, educator and blogger for over five years now, with articles published (as user editorials) on Game Revolution and Giant Bomb as well as a contributor for the websites Angry Bananas and Blistered Thumbs. Now making TechRaptor my home.

  • Coze

    The PC issues are pretty bad to hear about, though all of NRS’s PC versions have come out at later date’s so it’s not too surprising.

    I’m not too concerned about the Micro-transactions or Easy Fatalities either. If you know the command you can still do the fatality, the easy fatality tokens can be earned using in-game Koins. It’s the first of many ways developers are trying to make things more mobile based gamers are used to appear in core games without ACTUALLY detracting from the base game it’s self. Also if it helps Netherrealm keep the doors open then good for them, they make content (sorry kontent) filled games, and should be supported as such.

  • Knightwing19

    So much for the “master race”.

  • Chris

    Just wanted to point out, if you have the game set up for “always keep up to date”, the packets/DLC do download automatically. The crash-to-desktop, 3GB initial packet, and inability to play the game “at release” are, unfortunately, true.

  • Luministrus

    I have about 5 of those easy fatality things and I haven’t used them. They take a bit away from it, yaknow? Memorizing your favorite fatality for your favorite character is part of MK.

    And I see why some people would like the Krypt unlock. It’s a rather large minigame itself. You have to explore and find items just to get to certain areas of it. Some people just won’t want to do that.

  • Typical

    Yeah, fighting games are for you console newbs.I hear there’s a microtransaction where someone comes to your house and plays for you while you eat cheetos being released.

  • Anonymoose

    When someone rips out my heart, I can accept that person dedicated the time to learn and perfect the imput. What I don’t like is someone just pressing an easy button. It cheapens it as much as fighting someone online in Blazblue who has stylish mode on.

  • FlamingoJet

    You should be concerned about Microtransactions showing up in paid AAA games. We need to have heavy backlash against this shit to keep them from invading outright.

    Already this year we have seen 3 AAA games with Micro-transactions in them.

    This is a problem.

    You should not be able to buy your way through. You should have to sit down and play it like everyone else. If you can’t learn, too bad. Game is not for you.

    I’m sick of Microtransactions invading my games in order to make them more accessible to everyone.

  • Robert Grosso

    This is a strange complaint. How does someone using the microtransactions to unlock things effect you, exactly?

    And why is it a bad thing that games are more accessible?

  • Patrick

    the master race will never surrender!!!!!!!!!!!!!!!!
    We will be victorious 😀

  • Luministrus

    You do have to sit and learn like everyone else. You can’t even use the easy fatalities online. At least, that’s how it seems. I haven’t been able to use the ones I’ve gotten from the Krypt online.

    And the Krypt unlock is $20 for art and costumes. Doesn’t affect you much, and all the costumes can be gotten without doing much. Just go solve the puzzles and you get 50k+ Koins, which is more than enough for every costume.

  • FlamingoJet

    Because it’s a gateway. It’s gateway to more sinister and it must be stopped here and now.

    There should be ZERO MT’s in a paid game. Microtransactions should ONLY be allowed in F2P games.

  • Knightwing19

    Yeah because that doesn’t happen on PC.

    Fanboys are funny. LMAO!

  • Joseph Fanning

    Well, we wanted to know what would be worse than horse armor, so here we go. Disposable microtransactions. It’s a stretch to justify paying 99 cents for a color scheme built into the game already, but is this for real? Paying to have a part of the game unimportant to actual gameplay be easier? Will the next Halo have an option to buy an auto-teabag feature?

  • Typical

    Says the faggot mocking the master race.

  • Robert Grosso

    A gateway to everything being done as a microtransaction?

    The thing is, the gaming community wouldn’t allow that to happen, because most have been pretty vocal against such practices. This is why developers and publishers are using microtransactions on non-intrusive things.

    I always use Dead Space 3 as the example to this, the money that goes into the weapon crafting shop, but it was an optional addition. The game does not hinder you in any form for it, and it is completely unaffected by the inclusion of the option.

    Which is the point, option. Got to keep in mind, Free to Play games are often designed to make you spend money, or at least spend some money in the long run for their title. Other titles are using that as a feature, rather than a strategy, for “paid games” because it provides more options and gives them revenue.

    Got to remember a $60 game only gives a publisher and developer around $27 when it’s done in retail, and slightly more when online. Extra revenue goes a long way in that case, especially when the consumer base is always looking for deals and reduced prices because were all pretty savvy like that.

    So to me, that is where it’s ok. If a small payment to speed up progress for the game is made…that’s the owners decision to unlock everything instead of playing it. if it’s a small payment to continue playing a big budgeted game for several hours…that is a big no-no.

  • Robert Grosso

    Ok fair warning, try not to be that crass next time.

  • Knightwing19

    Yeah it’s called having a bit of fun.
    Thanks for demonstrating what a pathetic loser you fanboys are kid.

  • Typical

    Who says I’m not having a bit of fun with you? “Kid”

  • Typical

    Microtransactions are the worst thing to hit gaming. They led to on Disc DLC, paying for unlocks and every other modern irritation of gaming.

  • Typical

    Fine,sorry, I’ll use a different term to convey my disdain of childish console peasants.

  • Robert Grosso

    As one of those childish console peasants, I approve of this restraint.

  • Typical

    You weren’t being childish, I actually have all the consoles too. There’s a difference between console gamer and console peasant IMO. The peasant is clearly a hater, either denigrating the consoles or PC they don’t own / can’t afford.

  • Knightwing19

    Because only angry little fanboys and losers use words like “faggot”.
    Nice try though kid.

  • Typical

    Yeah, don’t think so, only poor people who can’t afford it mock a superior system, rather than acknowledging ti was a lazy port by a developer. But keep feeling superior calling me kid, you little peasant, go home to your xbawks and high five your other little dew and dorito eating pals and talk about how you schooled someone on the internet.

    Boy, making sweeping generalizations sure is fun, I can see why you’re such a fan, I mean aside from your obvious lack of intellect.

  • Knightwing19

    I don’t if you don’t think so you’re wrong.
    You fanboys defending your immaturity is hilarious!

  • FlamingoJet

    “The gaming community wouldn’t allow that to happen.”

    You already ARE allowing that to happen. Just the fact that there are MT’s in paid games, is an issue of itself. You paid for that game, that game is not F2P. It should not have MT’s in it. We have already seen at least 4 AAA games this year with MT’s in them that were paid games.

    These are not F2P games. There should be ZERO MT’s in them.

    “The developer does not hinder the game with them, they are non-intrusive.”

    Anytime MT’s come into a game, it’s intrusive. The second I’m notified or realize they are there, it’s intrusive. Additionally, that game has been balanced so you use those MT’s and if you think otherwise, you’re kidding yourself.

    No, all MT’s are designed to milk you for money. I have issues with this.

    It’s greedy, disgusting, and milking your consumer base for all their worth. “Oh you just bought this game, GIVE US MORE MONEY!!!!”

    They are now starting to invade AAA titles and it’s even more disgusting.

    Paid games should not be allowed to have Micro-transaction systems in them, PERIOD.

  • Robert Grosso

    Well then, it’s a free market, don’t buy the game if you object to it then. That is your choice on the matter if you feel so staunchly about this.

    I guarantee you though, it’s not going to go away, it is only going to be regulated because it’s proved that companies can make extra money.

  • FlamingoJet

    That’s not good enough to just not buy something.

    No, it’s going to get worse.