Articles by Ron Welch
Did you ever play Papers, Please? Did you wish there was a little more political sabotage and a little less paperwork? If so, you should play Beholder 2.
In the grim darkness of the far future, there are no men of science, only priests serving the immortal machine.
Goosebumps was an incredible thing for ‘90s kids. Now, 25 years later, the children’s horror anthology is still growing.
Saints Row 2 represents a different time, not just for Volition, but for games as a whole.
It is better to innovate and fall short than to stagnate and succeed. Every misstep is a small success, a burst of inspiration telling us what can be improved.
Every Saints Row game, I think, represents the commercialization of both the 3rd Street Saints and the franchise itself.
The protagonist of Thief of Thieves is often insulted for being a jack of all trades, master of none. That phrase also describes the game itself and carries the same negative connotation.
Mass Effect. Call of Juarez: Gunslinger. Saints Row. When a game’s title music puts you in just the right mood, you know you’re in for a good time.
Adventure games are evolving. The days where bestselling titles like Day of the Tentacle and Sam & Max Hit the Road reigned are long behind us.
It’s hard to recover from a bad first impression. That’s the story of Pool Panic, the newest title from Rekim and Adult Swim Games.
Who wouldn’t want their own Jurassic Park? Who wouldn’t their own island paradise filled with ancient reptilian beasts, viewed from the safety of an electric fence?