Today Analogue announced the Analogue 3D, a reimagination of the popular Nintendo 64, or N64, depending on the naming you prefer.
The developer of the innovative Analogue Pocket, - a reimagination of the GameBoy family - is back with an even more ambitious project, and the characteristics on paper are certainly impressive, as listed on the official site.
The console promises to be completely engineered using the FPGA tech, running the Analogue OS and not relying on any emulation.
It will support Bluetooth and 2.4g wireless, four original-style controller ports, 4K resolution, original display modes, and reference quality recreations of specific model CRT TVs and professional video monitors.
Analogue promises it to be the "first and only aftermarket solution supporting 100% compatility in every region," which means that you'll be able to play games from the US, Europe, and Japan without issue.
The planned release is in 2024 with no more precise windows at the time of this writing. At the moment we also don't have any pictures of the actual hardware besides what appears to be a controller mockup, which you can see above. Pricing information is also pending.
We also learn that it won't play copyrighted ROM files (which should keep it safe from Nintendo's wrath), and it'll play exclusively legacy game cartridges via the physical cartridge slot.
If you're unfamiliar with the real Nintendo 64, also known as N64, it was launched by the house of Mario and Zelda back in 1996 in Japan and North America (where it sold most of its units) and the following year in Europe.
It was the last Nintendo console to use cartdriges before the popular manufacturer from Kyoto went back to them with the Switch a few years ago. It sold about 33 million units worldwide until Nintendo replaced it in 2001 by the GameCube.