First Class Trouble is a multiplayer social deduction game created by Invisible Walls and developed by Versus Evil. Each match is set aboard the ISS Alithea, an intergalactic cruise ship that has been taken over by a rogue AI. While the humans attempt to reach the core of the ship to shut down the AI, there are Personoids hidden among them — androids that look like humans that are now ready to kill.
Matches are played with a group of six — 4 Residents and 2 Personoids. The residents must keep the ship's oxygen levels up, find keycards to progress, and discover the Personoids. The Personoids meanwhile must do everything they can to stop the Residents, killing them directly or by convincing others to do the deed for them.
Characters can be customised via cosmetics, some of which being made available for free via in-game currency. Others are available via paid packs.
Whether you play as one of the human Residents or the rebellious Personoids, you will have to use your wit (and the occasional flying champagne bottle) to stay alive. In First Class Trouble you either deceive or deduce your way to victory in a charming, yet unsettling and often mischievous environment. Whether you do it sober or with a slight buzz, First Class Trouble will serve you a dangerous cocktail of difficult decisions and whacky possibilities.