Baldur’s Gate III has been officially announced by Larian Studios during the Stadia Connect conference. We reported on a teaser last week, which had information hidden within the video file, and now that information has been confirmed. You can see an uncut announcement teaser below. It shows the transformation of a paladin into a Lovecraftian monstrosity in the aftermath of a bloody battle. It’s an impressive cinematic teaser, but there are no details on gameplay or whether the game will follow the same isometric perspective as the originals.

The announcement also included a statement from Larian Studios’ founder Swen Vincke, where he talked about his lifelong aspiration to develop a Baldur’s Gate game, which is finally coming true, not as a coincidence in the wake of the enormous success that the Divinity: Original Sin series had in the past few years. He didn’t share much information beyond his excitement about the project, but it’s possible that Baldur’s Gate III will take something after the Divinity: Original Sin games.

Baldur’s Gate III will not be a Google Stadia exclusive, however. Game pages are already available for it on Steam and GOG. The game’s description on both pages is very terse:

An ancient evil has returned to Baldur’s Gate, intent on devouring it from the inside out. The fate of Faerun lies in your hands. Alone, you may resist. But together, you can overcome.

Gather your party.

Larian Studios will likely share more details about the game soon, as fans of both Baldur’s Gate and Divinity are probably itching to know whether the game will feature turn-based or pausable real-time combat. I’m hoping for turn-based myself, as not only that’s what Larian Studios is most experienced with, but it would be an improvement on the franchise.

What do you think of the Baldur’s Gate III announcement? Are you hyped for a new game in the seminal RPG series? Let us know in the comments below!


Richard Costa

Staff Writer

Hack for hire, indentured egghead, maverick thoughtcriminal. Mainly interested in Western RPGs, first-person immersion, turn-based tactics, point-and-clickers, and card jousting.



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