TR Member Perks!

With the release of the long-awaited follow-up (which isn’t a sequel nor is it a reboot. I don’t get it either) to the 2008 first-person parkour game Mirror’s Edge right around the corner, developer DICE has released the official system requirements for Mirror’s Edge Catalyst. Let’s take a look!

MINIMUM:

  • OS: Windows® 7 64-Bit (use the latest Service Pack)
  • CPU: Intel i3-3250 / AMD FX-6350. (Note: Mirror’s Edge Catalyst requires at least 4 logical cores to run.)
  • RAM: 6 GB
  • HARD DRIVE: At least 25 GB of free space
  • VIDEO: NVIDIA GeForce® GTX 650 Ti 2GB or better / AMD Radeon™ R9 270x or better
  • INPUT: Keyboard and mouse, dual analog controller

RECOMMENDED:

  • OS: Windows® 10 64-Bit (use the latest Service Pack)
  • CPU: Intel Core i7-3770 at 3.4 GHz / AMD FX-8350 at 4.0 GHz
  • RAM: 16 GB
  • HARD DRIVE: At least 25 GB of free space
  • VIDEO: NVIDIA GeForce® GTX 970 4GB or better / AMD Radeon™ R9 280x 3GB or better
  • INPUT: Keyboard and mouse, dual analog controller

One thing that pops out here is that the minimum specs are pretty reasonable, with the exception of the RAM needed to run the game. Another interesting thing to note is that the recommended specs include the latest version of Windows (probably due to DirectX 12 support) and a whopping 16 GB of RAM, as well as the higher end video cards for NVIDIA and AMD.

Mirror’s Edge Catalyst is scheduled to release next month for PlayStation 4, Xbox One and, of course, Microsoft Windows. If you subscribe to EA’s Origin Access program on PC you will have the opportunity of testing out the game slightly before the official release. Subscribers are also entitled to a 10% discount when you buy the game from the Origin Store. 

Starting April 22nd, a select few will be able to test out the game’s features as part of a closed beta. You can go here to find out what you need to do to have a chance of getting in.

Are you looking forward to giving Mirror’s Edge Catalyst a go? What do you think of the system requirements? Let us know in the comments!


Chris Anderson

Assoc. News Editor

I've been playing games since I was just barely able to walk, and I never really stopped playing them. When I'm not fulfilling my duties as assistant news editor and tech reviewer, I'm either working on music, producing one of two podcasts or doing freelance work.