Far Cry 3: Blood Dragon Creative Director Dean Evans has left Ubisoft after a decade at the company.
According to a Game Informer interview with Evans, he made the decision after Ubisoft shelved a project he had been working on. After the cancellation he was offered a position in the company’s editorial leadership group in Paris led by chief creative officer Serge Hascoet but turned it down, instead choosing to take some time off from work.
Evans, who recently turned 40, was with Ubisoft for over a decade and had creative roles in franchises such as Splinter Cell, Assassin’s Creed, and Far Cry. He served as creative director for Far Cry 3’s 80s sci-fi stand-alone expansion Blood Dragon. He says he left Ubisoft on good terms and wants to do some traveling before getting back into the industry, saying “I’ve never really taken much of a break.”
Evans has worked in video games for over 20 years. When he eventually gets back to it he plans to form a small studio outside of AAA game development. He wants to move toward developing games that break traditional molds with much more open-ended design. “We’re at this point of the age of the designer-saur,” says Evan. “There are going to be major changes coming in.”
Ubisoft will release Far Cry 5 on March 27. The game’s season pass includes three DLC packs to be released over the next few months. None of the packs expand on the game’s base storyline. Hours of Darkness, set in the Vietnam War. Lost on Mars, about aliens. And, finally, Dead Living Zombies, which involves, you might guess, zombies. Far Cry 3: Classic Edition was announced last month as part of the inclusion of the season pass on consoles (PC users will get a copy of Far Cry 3 at a later date). It is a re-release of the 2012 game on current-gen consoles without any graphical enhancements and without any multiplayer. It will initially only be available to Far Cry 5 season pass holders, before going on sale on its own this summer.