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There are very few things that PC gamers truly agree on, but the universal dislike for an arbitrarily limited framerate is definitely one of them.

Gamers are concerned on the lack of a clear answer from developers.

According to rumors, the promising horror game is going to be framerate capped for its PC release, something that plagued the recent PC port of Dead Rising 3. It looks as though this may be an ongoing trend.

What upsets PC users is that entire point of having a PC is being able to control and tweak your experience however you want. Having an enforced limit that actively interferes with the experience is something that never goes well with gamers in general.

The interesting thing about this entire situation is that Bethesda could squash the rumors immediately with a firm yes or no answer. Instead, representatives from Bethesda never confirm or deny the direct accusations.

Judging by these tweets, it is clear that Bethesda is employing the ‘wait and see’ approach, much to the confusion and growing ire of PC gamers.

It could be very much the case that the developers are trying to make sure that an uncapped framerate is something they can guarantee, instead of making a promise that they cannot keep. However, an uncapped framerate is not exactly what PC gamers would call a ‘feature’, but instead something that is expected to be included in the first place.


Update: It looks as though the PC version will be able to run the game at 60 frames per second, but you will have to unlock it first.

For PC players, we’ll provide debug commands on how you can alter the framerate and aspect ratio, but these commands and changes are not recommended or supported and we suggest everyone play the game as it was designed and intended for the best experience.

Stay tuned to TechRaptor for more details.


Patrick Perrault

Staff Writer

Writer for TechRaptor, who hopes to gain valuable experience in a constantly changing industry.



  • Krytan

    Well… there goes any interest I had in that game. I guess I’ll wait and see if they actually fix the ‘feature’ for PC eventually… or maybe I’ll pick it up on Steam in a year or so for $5.

  • camoufrage

    It damn well better not be with the system requirements it has

  • HisShadowX

    If this were any other industry this has Anti-Trust
    Violations written all over it.

    Imagine this Walmart, Safeway, Jewel, Albertsons all have
    contracts to sell Dr Pepper but Safeway insists every other Dr Pepper sold was
    competing stores must contain less carbon (What makes soda pop, pop) or no more
    then what is sold to Safeway. I would consider that Anti-Trust and an unfair
    advantage but in the gaming industry this is all too common.

    Before you claim my example was moot that contracts and
    existing laws would protect Safeway or Dr Pepper remember though we have the
    DMCA and DRM is technically legal it only is a problem when it effects a large
    voting group like music lovers which is everyone. Remember the Sony rootkit
    scandal from that Janet Jackson CD which resulted in fines, and congressional
    hearings?

    Problem is gamers do not often speak up or when they do it’s
    often to the wrong people. Do you believe your local forum Nazi cares you feel
    your product was sabotaged to make another competing protect look like it’s on
    par with everyone else? Chances are you’ll be banned by that Stanley Woo like
    Moderator.

    How many years now has Bethesda offered Microsoft exclusive
    contracts that favors the Xbox over any other platform?

    Thought, The Evil Within was created by the Resident Evil
    creator it is under Bethesda’s umbrella. We need to demand accountability for
    those in office so each time the industry pushes to screw us over they have a
    Congressional Hearing. Hobbies don’t have congressional oversight you say? Have
    you ever heard of baseball, football or even basketball?

  • HisShadowX

    What happened from the years 2001-2008 was a major time of piracy. Why because broke kids want free games? Not for the most part because back then developers and publishers made exclusive deals with other companies that made a game unplayable or barely playable because you did not have the top graphics card for a specific company. I remember Empire Earth II did just this and players who had better graphics card from another company or even the same company found a file in which the game can only play at Ultra settings if it’s one of the cards listed in the file.

    People ended up editing there worthless cards in and playing this Civ clone with no problem. Eventually games like Spore that demanded you must play their own way or not at all with rootkits that can damage your system it ends up hackers released a clean patched offline version.

    Sometimes system requirements mean nothing when a company is up to no good.

  • Ryan Lawson

    Count me in the camp that really doesn’t notice much difference between 30 and 60 fps, but why the hell do these companies cap it? If a person’s computer does better than 30, let it run. What’s so hard about that? People spend a lot of money on computer parts (I have a 2500K with GTX 770, not in that camp), and artificially limiting their system is guaranteed to piss them off.

  • Red Lagoon

    I don’t really care. All I know is this game looks great and I want it!