EA shows off some mobile game love with a surprise entry in the Command and Conquer series, Command and Conquer Rivals.
EA shows it off as a mini eSports event, featuring two competitive players iNcontroL and NickatNyte going through the game in a live demo, which iNcontroL wins.
The game is simple, players will send infantry and tanks to hold off major control zones to control missile launcher. Players win the game by holding the missile launcher and shooting them into the enemy team’s base. Once a player hits the base two times, the player wins.
The game combines standard RTS mechanics in quick, bite-sized map. Players will mine tiberium and spawn as many units as possible to hold onto these zones by any means necessary. The missiles are on a timer, so the only way a player can control the flow of battle is by holding objectives before the missile launches. Both classic factions, the Global Defense Initiative and the Brotherhood of Nod, will be playable.
“As huge fans of the strategy genre, we wanted to build a great RTS on mobile. Rivals embraces the spirit of the Command & Conquer franchise and reimagines gameplay to deliver our vision,” said Michael Martinez, General Manager of Redwood Studios.
The game is currently in pre-alpha, but EA is is offering Android users the ability to try out the pre-alpha before the game officially launches. The game is currently only for iOS and Android devices. Players can register now for the demo.
“The Google Play Pre-Alpha test allows us to put the game in the hands of our players earlier. We can’t wait to hear what they think and will use our players’ feedback to make Rivals better. We, the development team, are committed to delivering a fun, fair, and competitive experience for all players.” stated Martinez.
If you want to know more about this and other announcements happening at E3 then be sure to check out our E3 2018 Coverage Hub.