The Nintendo 64 was Nintendo's third home console, releasing in Japan and North America in 1996. It was created after the company stopped partnering with Sony to create a disk-based add-on for the SNES — this split would eventually lead to the creation of the PlayStation, the Nintendo 64 biggest competitor.
Moving into an era of 3D based games, the Nintendo 64 was held back by its odd controller and use of cartridges instead of CDs. It still saw some strong first-party titles such as Super Mario 64 and The Legend of Zelda: Ocarina of Time, but third-party support was lacking due to Sony's aforementioned PlayStation.
Despite this, the Nintendo 64 would still stay in production until 2002. It would also see a Japan-only accessory in the form of the 64DD, which finally allowed the console to play a handful of disk-based games.