Today Blackbird Interactive announced that its upcoming space RTS Homeworld 3 is going to receive some big changes to its gameplay.
According ton the announcement, changes were prompted by the feedback received by the developer and related to the demo released during the Steam Next Fest.
Specifically, we hear that the developer is acting across five main angles including enhancing controls, making combat more satisfying, the return of the classic Attack Move, UI and visuals, and gameplay variety.
Below you can read a condensed version of the changes provided directly by the developer via press release.
- Updates to controls
- All keybinds are now re-bindable
- Increased movement and rotation speed of the default camera settings for a smoother experience
- Updated the legacy control scheme to replicate Homeworld 2 Remastered’s controls and feedback
- More exciting combat
- Increased ship hitpoints by 30%
- Made improvements to formations so they are more beneficial/strategically valuable
- Support Frigate pilots now heal friendly ships without being directly instructed for increased autonomy
- Classic Attack has returned
- As with older Homeworld titles, ships can now attack in one direction while moving in another for increased combat depth
- HUD and quality of life adjustments
- Players can now use a slider to adjust the scale of the HUD in the settings menu
- NLIPS (Non-Linear Inverse Perspective Scrolling) has been fixed to ensure players can still see and easily select smaller ships like Fighters even when zoomed very far out
- General balance changes to War Games
- Doubled the amount of objectives that can happen during a run
- Resource Controllers are now free but take significantly longer to produce in War Games
For the full explanation, you can read the announcement on Steam.
If you're unfamiliar with Homeworld 3, it will be released for PC on May 13, 2024, following a recent delay. It's certainly not the first time the game is delayed and previously, we thought it would launch in February before being moved to March.
The game was announced all the way back in 2019 and crowdfunded on Fig. If you'd like to see more, you can enjoy a recent developer diary video providing an overview of the game.