<script>!function(r,u,m,b,l,e){r._Rumble=b,r[b]||(r[b]=function(){(r[b]._=r[b]._||[]).push(arguments);if(r[b]._.length==1){l=u.createElement(m),e=u.getElementsByTagName(m)[0],l.async=1,l.src="https://rumble.com/embedJS/uifhv"+(arguments[1].video?'.'+arguments[1].video:'')+"/?url="+encodeURIComponent(location.href)+"&args="+encodeURIComponent(JSON.stringify([].slice.apply(arguments))),e.parentNode.insertBefore(l,e)}})}(window, document, "script", "Rumble");</script>

<div id="rumble_v8chgr"></div>
<script>
Rumble("play", {"video":"v8chgr","div":"rumble_v8chgr"});</script>

Hello Puppets! VR Video Review

Published: November 11, 2020 1:00 PM /

By:

 

As big of a proponent I am of Virtual Reality - and as much as I think it certainly defines the future of the potential of gaming - I absolutely put my foot down at the sheer existence of VR horror games. They fundamentally should not exist. They are the point at which I believe we, as a society, have gone "too far”. For a long time now, I’ve maintained that anyone that tries to encourage me to even try out Resident Evil 7 in VR is surely a servant of Satan himself, and that the experience is an actual, simulated reminder of what awaits me in the afterlife. In short - I feel that for the average gamer, VR horror games often transcend any kind of entertainment value, and simply become too scary to enjoy in a lot of cases. I can’t pop the hallway light on to distract from the tension of the screen when the screen is suspended mere centimeters away from my face. I often find myself too paralyzed by fear that I actually stop having fun a lot of the time.

Thankfully, that’s not the case with Otherworld Interactive’s Hello Puppets!, a dark comedy horror title that thankfully anesthetizes its tension and jumpscares by providing a charming and endearing anthropomorphic puppet companion that makes navigating the dark corridors of an abandoned TV studio a much more enjoyable experience - one that saw me cowering, laughing, and bonding with a new friend.