Warhammer Quest Cursed City is a tabletop adventure game set in Games Workshop's fantasy Warhammer setting. Players take control of a group of heroes, trying to wrestle control of the undead-controlled Ulfenkarn from Radukar the Wolf. The core game was released in early 2021 (we previewed it here) and had its first expansion, Nightwars released in October (which we reviewed here), this is now followed up by the final chapter of the story, Nemesis. In this article, we'll take a spoiler-free look at Nemesis, what's in the box, and talk about who it's for. While this article will be spoiler free for Nemesis, it will hint at the endings for Cursed City and Nightwars, so if you haven't played either of those and don't want them spoiled before you play, then we recommend you come back here after you've finished those.
What Is Warhammer Quest Cursed City?
Warhammer Quest Cursed City is different from your usual games of Warhammer or Age of Sigmar, in that players take on the role of heroes, rather than throwing 2 opposing armies or warbands against each other, and cooperatively try to defeat groups of AI-controlled enemies and bosses. The players embark on missions, increasing their skills and abilities, weakening the enemy, and taking out lower-level captains until they are ready to face Radukar himself. Warhammer Quest has always been an adventure game, as a spiritual successor to Heroquest, with its initial release in 1995, subsequent releases in the Age of Sigmar setting, and more recently in the Warhammer 40,000 setting in Warhammer Quest Blackstone Fortress.
What Do You Need To Play Warhammer Quest Cursed City Nemesis?
Nemesis is an expansion pack, so a copy of the Warhammer Quest Cursed City core game is required, and it directly follows on from the Nightwars expansion, so a copy of that is required as well. It is designed for players who have already completed the main game's quest and Nightwars.
Nemesis also doesn't contain any of the miniatures that are required to play the expansion. The reason for this could be due to the issues with the Cursed City stock back during its original release, and the miniatures for it have been available for a while under the Age of Sigmar Soulblight Gravelords faction. Releasing the expansion with the miniatures included could force Soulblight players to duplicate miniatures they already own. It would be nice to see a bundle of the miniatures that are required to play, rather than the 5 separate sets that are required. Unlike Nightwars, all 5 sets are required to start playing Nemesis as the enemies could turn up at any time.
The miniatures required to use Nemesis are:
- Wight King
- Grave Guard
- Crypt Flayer (Vargheists)
- Dire Wolves
What's In the Warhammer Quest Cursed City Nemesis Expansion?
Nemesis is a brand new quest for Cursed City, continuing immediately after the end of the Nightwars expansion. It contains a quest book and the rules for 5 new adversaries to face in the final quests. Nemesis has the reference cards for these adversaries, a Nemesis quest card, new tokens, new paragon cards for the heroes, and encounter cards for the new adversaries.
Nemesis also contains some locations to visit during downtime between missions, and as heroes pass Level 8 (5 from the core game and 3 elite), they can now also gain a paragon class, which they can progress through 2 levels of during the quest. A couple of new rules are added in with Nemesis, major actions, which require several dice to be spent to complete, and sinkholes, which open up areas on the map that heroes and adversaries can be damaged by.
What Are Our Final Thoughts On Warhammer Quest Cursed City Nemesis?
Nemesis is the final chapter in the rocky road that's been Cursed City. It continues the story of and adds some character progression. It will take several games, with a much steeper challenge than the original and Nightwars. As with Nightwars, it's a shame that miniatures weren't included in the set, but this is all clearly a result of the world issues of the last few years as this doesn't match the usual product line for Games Workshop.
Cursed City has been a great journey game-wise, but this final box doesn't feel like the conclusion the campaign deserves. It's worthwhile to play through the whole campaign and is enjoyable, but it's hard to not compare it to the Blackstone Fortress and wonder if we've missed out on a lot of extras. Nemesis feels like it should have been packaged with Nightwars, and had the new adversaries deliberately spaced out in a determined purchase route. These components for this don't feel justified for their own box, which is a shame because Cursed City is a great game, with a great story and amazing miniatures and artwork.
Should I Buy Warhammer Quest Cursed City Nemesis?
If you've played through the whole Cursed City and Nightwars campaigns, loved them, and want more, then Nemesis and the purchase of the additional miniatures are very worth it, even more so if you love the Soulblight faction and their ascetic. If you're just playing through Cursed City now, then it might be worth seeing if you enjoy it to the end before looking to pick Nemesis up. If you're not interested in picking up the miniatures separately, then there's not enough in here to justify the purchase without them, it doesn't add enough to the game beyond the Nemesis quest. Nemesis is a decent enough end to the Cursed City campaign but really highlights that there was planned to be so much more.
The copy of Warhammer Quest Cursed City Nemesis used to produce this preview was provided by Games Workshop.