Have you ever wanted to play out being an evil super-genius with plans for world domination and to thwart the super-spy James Bond? Well, Modiphius Entertainment has you covered with the announcement of SPECTRE: The Board Game.
As the name implies, this is a board game all about letting your inner supervillain out. Two to four players take on the role of an iconic Bond villain while working for the Special Executive for Counter-Intelligence, Terrorism, Revenge, and Extortion. Your objectives are simple, rise through the ranks of the organization and scheme to control intel, secret plans, and access to gold bullion, all while preventing 007 from thwarting your meticulously laid out plans.
SPECTRE: The Board Game is based around the golden era of James Bond. It will feature weapons, vehicles, locations, and henchmen from across the 007 franchise. Players will be able to assemble devices, spy on their opponents, blackmail their rivals in order to build their own criminal empire, and strategically deploy their agents around the globe to infiltrate key installations. Players will need to work behind the scenes to develop their nefarious plots and become 007’s biggest threat.
As for the villains you will be playing as they are just as iconic as James Bond himself. These include the legendary Ernst Stavro Blofeld, Rosa Klebb, and even as recent as cyberhacker Raoul Silva from Skyfall. Their evil plots and motivations are pulled straight from their own respective films along with their own unique skills.
We reached out to Modiphius about the development of SPECTRE: The Board Game and they were happy to share some of their thoughts. The first big one that came to mind was why play as duplicitous supervillains working against one another rather than a co-op game where you play as Bond and his allies in MI6? Modiphius' founder Chris Birch's response was apt: because everyone would want to play as James Bond. Birch continued, " I always loved the secret bases and plots in the Bond movies and realized if we were all trying to co-operate as members of SPECTRE but also were trying to screw each other over it would be so much more fun!"
As for the idea of villains with overlapping motivations, I was interested in how this game would be different from similar board games like Disney's Villainous. Kaedama, the award-winning developer behind the game were quite open with the differences. While each villain has their own preferred resource or objectives, their actions can help or hinder other players in equal measure. To quote directly. "the similarities with Villanous are limited to a single element: the players have a character board with an engine-building mechanic. However, the goal of the game is not to complete the engine, so these similarities end there."
As for whether or not other supervillains from the sixty-year-long film series will join the ranks of SPECTRE, Modiphius was quite coy about expansions. It is not completely out of the realm of possibility to see the likes of MI6 traitor Alec Trevelyan or the gambling money laundering Le Chiffre down the line. But that will depend on how well this board game does when it comes to retail stores in Spring of 2022.