Lead your Ancient Clan to Victory in Quined Games' Terramara

Published: February 20, 2019 12:20 PM /



Tabletop developer Quined Games has announced Terramara, an upcoming game set in the time around 1500 BC. Players will take on the role of a clan chieftain in these ancient times. Your goal will be to develop your clan into the best in the region by establishing trade routes, discovering sacred sites, and exploring the land.

Terramara is the 25th master print game put out by Quined Games—certainly an interesting title for such a noteworthy milestone. This particular tabletop title has four designers behind it: Virginio Gigli, Flaminia Brasini, Stefano Luperto, and Antonio Tinto. These folks are perhaps best known for their work on Leonardo Da VinciEgiziaCoimbra,  and Lorenze Il Magnifico. The announcement states that this will be the company's second release for 2019.

While we have an idea of the theme and some nifty box art, we don't quite know exactly how the game will play out. The BoardGameGeek page for Terramara (which was created by the developers) is able to give us a couple of hints, though. The game will feature a modular board (hopefully meaning that it will have a lot of replayability) and it will involve some measure of worker placement. A game will involve 2-4 players and is estimated to take two hours to complete. Beyond that, we can't really say what we can expect from the game.

Terramara certainly sounds like an interesting tabletop title, but we're a bit light on the gameplay details. Even so, Quined Games has quite a few tabletop games under their belt as it is, so they're likely to put out a quality product that players from around the world will be able to enjoy. Terramara will release sometime in 2019.

What do you think of Terramara? Does the theme of the game intrigue you? What do you think the gameplay will be like? Let us know in the comments below!

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A photograph of TechRaptor Senior Writer Robert N. Adams.
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One of my earliest memories is playing Super Mario Bros. on the Nintendo Entertainment System. I've had a controller in my hand since I was 4 and I… More about Robert N