Official Fablecraft NPC homebrew support is coming. The developers of the digital TTRPG, Riftweaver, announced they would be rolling out more custom features for Game Masters earlier this year, starting with music. Starting this week, making custom NPCs will be added to their tools.
The Fablecraft NPC Homebrew announcement
The first phase of the Fablecraft NPC homebrew update was announced via social media post on X (formerly Twitter) through the official Fablecraft account. The post was a one minute, forty-seven second video showing the feature in action.
The video shows one of the features called NPC Copy & Customize. As the name entails, it allows you to take a preexisting NPC statblock, replicate it, then add custom text and images.
The video demonstrates this by taking a Meadow Hound creature and making it appear as one of the developer's dogs, Skipper. Players can give the NPCs custom names, subtitles, background information, description, token size, whether they are friend or foe, and their preferred region.
Notably, the Fablecraft NPC homebrew feature allows you to import images into the game. The image in question is limited to 10 MB and a JPG or PNG at 1920x 1080 resolution is recommended. The image can be adjusted and cropped in-game once it is uploaded.
There is also a check box that must be hit stating the image adheres to Fablecraft's Terms of Service. Obviously this is in place to prevent bad actors from uploading offensive, inflammatory, or otherwise transgressive images into the game.
Custom NPCs made in this way or put into their own custom character area of the NPC sidetray, allowing Game Masters to quickly find and utilize their creations.
The feature is one more step towards Fablecraft's intended goal of making a digital RPG where players can enjoy the fantasy of a tabletop experience without in-depth knowledge of a certain RPG system. It's a fantasy so appealing the professional Game Master service StartPlaying partnered with them.