Tarkir: Dragonstorm is, at the time of this publication, in pre-release, and with each clan getting its own preconstructed deck, we thought it only made sense to take a look at each one with some Tarkir: Dragonstorm commander deck reviews. Unlike past commander deck overviews we've done like with Aetherdrift's Living Energy, these are focused just on reviews, and not on upgrades as well.
Jeskai Strikers Review
The latest Spellslinger Commander preconstructed deck, Jeskai Strikers has plenty of potential power for Magic: The Gathering spellcasters everywhere.

Its commander options are Shiko and Narset, Unified, and Elsha, Threefold Mentor, each of which wants the deck to go in somewhat different ways. Shiko and Narset want a mixture of cheap spells and larger payoffs that target to maximize the return from its ability, which doesn't require a focus on instants and sorceries unlike many cards like it. Meanwhile, Eisha wants lots of small spells and voltron type inclusions so that the number of tokens can be maximized, and then exploited by playing spells to pump them all.
There are two standouts in the new cards. Starting with Will of the Jeskai it is both a wheel and a Past in Flames effect for a lot of value in spellslinger and combo decks. Tempest Technique is the other allstar having the Storm Mechanic on it, and its pump getting exponentially larger as you get more of it on a creature.

As for reprint value, it’s a bit weak in the area. Narset’s Reversal, and Lier, Disciple of the Drowned lead a number of $5-$10 cards but the deck lacks a $10+ marquee reprint in it.
While lacking the raw power of last year’s Quick Draw Jeskai Strikers hit most of the expected marks for a spellslinger deck. Its largest flaw is how it is pulled in a few directions, which can show up in hiccups in gameplay, but provides lines in how to improve it. Others may also regret that it doesn’t significantly innovate on the spellslinger archetype in any way.
Mardu Surge Review
The Mardu clan take center stage with Mardu Surge, an aggressive WBR deck capturing the relentless spirit of the spirit.

Led by Zurgo Stormrender and Neriv, Crackling Vanguard, the deck features a pair of aggressive aristocrats commanders. Zurgo makes you a token each attack, and provides payoffs when you kill tokens in the form of cards, or damage. Meanwhile, Neriv comes with bodies, and provides card draw that rewards the range of different tokens in the deck. Both synergize well, and work together, for an aggressive, token heavy plan.
Among the new cards two stand out to me quite clearly. The first is Ainok Strike Leader, a bear who when it or your commander attack it creates a 1/1 goblin attacking each opponent. Beyond that 5 power attack force for 2 mana, it can also sacrifice to give your creature tokens indestructible for a turn, making it quite a powerful and flexible creature. The other one is this deck’s inclusion in the powerful Will cycle with Will of the Mardu. This one can serve almost as a pseudo-fog by giving you one creature for each an opponent of your choice has, while also being an army in a box. It pairs that with a burn for each creature you control to an opponent.

They are joined with a marquee reprint in Grand Crescendo. Previously only printed in Streets of New Capenna Commander, this instant protects your creatures, and creates an army. It’s joined by some other solid value cards like Gix, Yawgmoth Praetor, and a number of other cards in the $5-$9 range.
Mardu Surge is a powerful go-wide deck with a lot of strong cards, and synergy in it. While it can, of course, be improved, out of the box this deck is worth buying both from a value and playability standpoint.
Sultai Arisen Review
Rise from the grave, or at least otherwise interact with there is the plan for the Sultai Arisen preconstructed deck.

Sultai Arisen’s commanders are a tale of two stories in Kotis, Sibsig Champion, and Teval, the Balanced Scale. Kotis is not a particularly interesting commander, as it’s an ability we’ve seen before, and better. The escape-esq cost of exiling cards to escape is notable, and the growing isn’t enough to redeem it. On the other hand, Teval is fire, and should be moved right into the command zone. A solid 4/4 for 4 flying, it mills 3 on attack, getting you a land back, and anytime you grab something from your grave, you get a zombie token. There’s a lot of things to do with the dragon, and it’s no surprise he’s an early leader for one of the most popular commanders.
Sultai Arisen’s new cards are tied to graveyard mechanics as you would expect. To highlight two cards I call attention to Afterlife from the Loam, and Teval’s Judgment. Afterlife from the Loam can cost only BBB (with Delve 5) and gets you the best creature from each player’s graveyard. While that’s a powerful reanimator spell, Teval’s Judgment is a strong value piece for decks that want to play out of their graveyard, giving mana, cards, and creatures for doing so.

There are some solid reprints in the deck in Ob Nixilis, The Fallen running over $15, and being a strong card. It’s joined by a series of $10ish reprints like the classic Life from the Loam, Dauthi Voidwalker, Lord of Extinction, Command Beacon, and Crypt of Agadeem to give the deck a solid monetary value.
Overall Sultai Arisen brings a new marquee commander option in Teval, Balanced Scale, and provides a lot of useful cards for graveyard based decks in Sultai colors. It plays a bit lumpy, and its curve needs some smoothing, but there’s no denying the power here.
Abzan Armor Review
The tough Abzan come to play with a deck that’s all about toughness and making use of that toughness.

Commander options here are very split with Felothar the Steadfast, and Betor, Ancestor’s Voice. Felothar the Steadfast is a new toughness matters commander who allows defenders to attack, and will compete for one of the top spots in that archetype with Arcades, the Strategist due to it also having an explosive card draw ability. Betor, Ancestor’s Voice isn’t really fit to lead the deck - while an interesting commander, the deck lacks the life gain and loss support that it really needs to work.
Abzan’s new cards are weaker overall than many of the others I feel. That’s not to say though that you shouldn’t be interested in Will of the Abzan as a strictly better Zombify with upside, and Jaws of Defeat will become an archetype staple for toughness matters decks. The new cards here are pretty narrow though.

Reprint wise the deck is led by Dragonlord Dromoka, and Seedborn Muse, with the former often around $15, and the latter a green staple typically over $10. Other than those though, reprints here are very narrow like Weathered Sentinels, and Indomitable Ancients, or often not particularly desirable like the inevitable Zetalpha, Primal Dawn printing.
I like some of what is going on in Abzan Armor, but the attempt to graft in a life-loss/life-gain theme with Betor and some of the cards interferes with the deck. It’s also light on card draw, relying on Felothar to carry that, making it fragile if it needs to restock.
Temur Roar Review
RAWR! Dragons Go RAWR! That in a nutshell encapsulated the Temur deck, as one of the most dragon forward decks we’ve ever seen from Wizards of the Coast.

Led by your choice of Eshki, Temur’s Roar or Ureni of the Unwritten, you can see the focus here is on big creatures coming down fast. Eshki is a bit awkward as there are only a few creatures with power 6 or more to get the most from her ability. Ureni of the Unwritten is the more specific dragon focused commander and has a powerful ability that should have you put it in charge of this deck.
There are a fair number of new cards, including those from the main set. Exclusive to the Commander Deck I want to highlight Broodcaller Scourge, and Thundermane Dragon. The Broodcaller Scourge lets you cash in on the damage you’re doing with new permanents, synergizing particularly well with the Dragonstorms (especially Breaching Dragonstorm) to get a lot of value out of your attack. Helping get you there is Thundermane Dragon, who lets you play creatures with power 4 or more from the top of your deck, and gives them haste.

Temur Roar really stands out in terms of reprint value. The inclusion of Hellkite Courser, a $20 card in its own right, is already a boon, but it’s accompanied by Nogi, Draco-Zealot in that same price range due to previous scarcity. This is the first reprinting for Nogi since its very limited printing in Game Night 3, and the only non-foil version. They are joined by a number of other useful dragon related cards, and solid reprints, giving the deck the best monetary value of the bunch.
Temur Roar may not be a great Temur clan deck, but it is a good dragon pre-con. Become like Sarkhan Vol, and worship the dragons with this deck, and toss in whatever other dragons you have with it.
What do you think is the best commander deck from the bunch? In the meantime, stay tuned to TechRaptor where we'll have coverage of all the Magic: The Gathering 2025 releases throughout the year.