Rewind Reviews is our series where we look back at older games through a modern lens and put them through our review process. We’ve looked at obscure games, classics, and more, across many different systems. Some of the below you may not have heard of and some of them are instantly recognizable classics. And not all of them were considered good when they came out. The only question we’re interested in, though, is whether or not they stand the test of time.

This is a semi-regular, unscheduled series. We write them for a variety of reasons, but the most regular is through our wonderful Patreon backers.

The following is in chronological order with the newest article in the series first.

Warcraft II: Edition

By William Worrall

rewind review warcraft ii

Warcraft has been a pretty defining series for Blizzard Entertainment. While the original Warcraft: Orcs & Humans was a legendary game in its own right it was Warcraft II: Tides of Darkness which really cemented the series as a benchmark for real time strategy games. Read more here…

Warcraft: Orcs & Humans

By William Worrall

rewind review warcraft orcs and humans

Warcraft is a pretty huge franchise these days. There’s the movie, the collectible card game and not to mention the world’s most popular MMORPG. Despite the series’ success it actually had a pretty humble beginning. Warcraft: Orcs & Humans is a real-time strategy game which came out in the dark ages of 1994, and was one of the first games in the genre that popularized online multiplayer. Read more here…

X-COM: UFO Defense

By Joe Allen

rewind review xcom ufo defense

Of all the potential apocalyptic end events our beautiful planet could suffer, an alien invasion is the most fascinating. We know what zombies look like after all. Watching undead shamblers tear the world asunder is horrifying but entirely predictable. A Contagion-style disease is worryingly realistic, so we prefer not to acknowledge or contemplate that one in pop culture too much. Aliens, on the other hand, are ripe for no end of speculation. Read more here…


By Richard Costa

rewind review diablo

Following the rerelease of Diablo on GOG, I tried to put down my nostalgia goggles and judge it for what it is. As a franchise, Diablo sits rightfully on the throne of dark fantasy ARPGs, but how does the original title compare with its more successful sequels? Read more here…

Styx: Master Of Shadows

By William Worrall

rewind review stys master of shadows

have a certain penchant for stealth games. I’ve done everything there is to do in Dishonored and devoured indie gems like Arigami and Stealth Inc. Like many people, I discovered Styx: Master of Shadows when it came as a free game on PlayStation Plus. Just like that, an obsession with a foul-mouthed goblin was born. Read more here…

Kingdom Hearts: Birth by Sleep

By Samuel Guglielmo

rewind review kingdom hearts birth by sleep

I have a confession to make. When I originally pitched the idea to go back and review a large chunk of Kingdom Hearts games we’ve never covered before, I really just wanted to play Kingdom Hearts: Birth by Sleep. Its been a weird hole in my Kingdom Hearts gaming experience, mostly because I never owned a PlayStation Portable. Now that this entry is available to buy elsewhere, it’s finally my time. Is this prequel a dream or a nightmare? Read more here…

Kingdom Hearts II

By Samuel Guglielmo

kingdom hearts ii rewind review

So Kingdom Hearts came out and proved that, despite all odds, a combination of Disney and Final Fantasy can make a genuinely amazing action RPG. So… what’s next? For some reason, Square’s original answer was “a card game”. Thankfully, they came to their senses and a proper sequel emerged. Following up the original game, Kingdom Hearts II has more action, more Disney, more Final Fantasy, and more Sora. Does all this make it better? Read more here…

Kingdom Hearts Re:Chain of Memories

By Samuel Guglielmo

kingdom hearts chain of memories rewind review

A year after Kingdom Hearts came out, in 2003, we got the unexpected follow-up. No not Kingdom Hearts II, that’s still a few years out. Rather, a weird Game Boy Advance card game known as Kingdom Hearts: Chain of Memories. Despite being released to keep fans busy while the next entry to the series was worked on, Chain of Memories is actually vital to the plot and a fun game to boot. Realizing this, Square Enix remade the game for PlayStation 2 in 2008 under the name Kingdom Hearts Re:Chain of Memories, bringing it to 3D and adding in new elements. Does this oft-forgotten dark horse of the series still provide entertainment? Read more here…

Kingdom Hearts

By Samuel Guglielmo

kingdom hearts rewind review

This is where it all began. The original action RPG that combined Disney and Final Fantasy in a unique way. Everyone thought it was some weird April Fools joke. Then it just sort of… kept happening. The game was really in development and we were about to try and figure out who could have ever thought this was a good idea. Kingdom Hearts came out and, well… it was a fantastic idea, revolutionizing action RPGs for years to come. It’s been 16 years since Kingdom Hearts came out. Is it actually worth playing anymore? Read more here…

Red Dead Revolver

By Samuel Guglielmo

red dead revolver rewind review

Most people remember Red Dead Redemption and the way it managed to totally blow most games out of the water. What many people don’t know is that it’s actually a sequel. Originally released in 2004 for the PlayStation 2 and Xbox, Red Dead Revolver had a troubled history that saw Capcom canceling the project, and Rockstar buying and reviving it. I’ve always wanted to play the game, so with Red Dead Redemption 2 on the way, this seemed like the perfect time. So was it worth diving into the past, or should everyone just start at Redemption instead? Read more here…

Jurassic Park: Operation Genesis

By Ron Welch

jurassic park operation genesis rewind review

Who wouldn’t want their own Jurassic Park? Who wouldn’t their own island paradise filled with ancient reptilian beasts, viewed from the safety of an electric fence? To close that gap a million centuries wide and gaze back onto an ancient forest untouched by man. It would be a sort of genesis operation in a Jurassic Park setting, or more aptly, Jurassic Park: Operation Genesis Read more here…

Red Faction Guerrilla Rewind Review – Cool Guy Looks At ‘Splosions

By Richard Costa

red faction guerrilla rewind review

Genre is a tricky thing. The consensus on Red Faction Guerrilla is that it is a third-person shooter. A more accurate genre descriptor for it would be mayhem sim. Third-person shooting is a minor detail in the big picture. This is a game where you wallop enemies with a sledgehammer as your go-to takedown. You can demolish buildings with an array of weapons and explosives. You can bustle around in walker mechas, slap around guards, and tear down buildings. It’s a frantic open world romp with a robust physics-based destruction engine. Read more here…

Far Cry 3 Rewind Review – Insert Vaas Quote Here

By Samuel Guglielmo

far cry 3 classic edition rewind review

In my Far Cry 5 review, I said I needed to replay Far Cry 3 to compare the two and see which was better. Thankfully, Ubisoft has rereleased the game, giving PlayStation 4 and Xbox One owners another chance to return to this gem. Redefining the franchise and serving as a model for all Far Cry games to follow, does this classic still hold up or should we finally move on? Read more here…

Star Wars Episode 1: Racer

By Robert Grosso

star wars episode 1racer rewind review

1999 was a more innocent time for a Star Wars fan. Long before the fandom raged against the corporate machine that is Disney, everyone was wide-eyed and excited at the prospect of The Phantom Menace. The movie, rather famously, didn’t live up to expectations of any kind. We still see the lingering effects of Episode I to this very day; a cycle of seething anger across many an armchair expert when it comes to Star Wars fandom. Read more here…

Far Cry 3: Blood Dragon

By Alex Santa Maria

far cry 3 blood dragon rewind review

On April 1st, 2013, the gaming world saw an April Fools treat beyond all others. The Far Cry franchise was thriving after a stunning third entry set a new path forward. Players were itching for more open world mayhem, and Ubisoft delivered a focused blast of 80s nostalgia. Little did we know at the time that it was more than an April Fool’s prank. On April 30th, Far Cry 3: Blood Dragon released as a standalone expansion, a bite-sized open-world adventure that introduced the world to Rex “Power” Colt. Read more here…

Pokemon Gold and Silver

By Robert Grosso

pokemon gold and silver rewind review

Nintendo rereleasing Pokemon Gold and Silver is classic Nintendo in many ways, offering their fan base a chance to revisit worlds long lost to the ravages of time. This is a natural choice after the successful rerelease of RedBlue, and Yellow last year. It is of course, difficult to really rate a game that is already considered one of the best games ever made, but playing Pokemon Gold and Silver once more is an experience of powerful emotions. It was revisiting a classic game with a critical eye, and it was also reliving a powerful moment in my own childhood. Read more here…

Crisis Core: Final Fantasy VII

By Courtney Ehrenhofler

crisis core final fantasy vii rewind review

Crisis Core: Final Fantasy VII had a big legacy to fill when it was released. A hotly anticipated story and a prequel to what is still arguably the most popular Final Fantasy game even 20 years after its release, Final Fantasy VII was critically and commercially acclaimed, and Crisis Core had big expectations. Read more here…

Jurassic Park 2: The Chaos Continues (Game Boy)

By Alex Santa Maria

jurassic park 2 game boy rewind review

Back in November, I looked at Jurassic Park‘s first video game adaptation on the Game Boy, finding it to be a tiresome top down arcade game that was frustrating to play. Now, I’m here six months later to look at its direct sequel. A lot can change between games as time marches on, and I’m happy to report that Jurassic Park 2: The Chaos Continues is both an excellent name for a video game and a much better retro throwback. Read more here…

Toy Story 2: Buzz Lightyear to the Rescue

By Samuel Guglielmo

toy story 2 rewind review

Once upon a time every single movie that came out needed a game tie-in. Naturally these game tie-ins needed to take some liberties with the movie to make for better games. Toy Story 2: Buzz Lightyear to the Rescue is one of those games. Toy Story 2 tries to turn the movie into a collect-a-thon 3D platformer. Does this work out, or should Andy put his toys away? Read more here…

The Simpsons Hit & Run

By Robert Grosso

simpsons hit and run rewind review

The sad truth is, most The Simpsons video games suck. They’ve had many, but very few have been all that memorable or even good. Hit & Run joined The Simpsons arcade game as one of the good ones, a GTA-style clone released in 2003 by Vivendi Universal Games and Fox Interactive. Read more here…

Parasite Eve

By Joey Thurmond

I distinctly remember a cinematic trailer for a horror game that showcased some of the most disturbing creatures I could’ve imagined when I was five years old, and with an M rating, playing it was out of the question. That was nearly two decades ago, so it’s high time I crack the case on whether Parasite Eve is as horrifying and exhilarating as it appeared to be all those years ago. Read more here…

Spider-Man (2000)

By Reagan Cox

Time is no friend of video games. This is a highly technical medium, and gaming’s massive popularity in recent years has ensured a blazing speed of progress. Most older games simply don’t play as well as modern ones. Nowhere is this more apparent than in the PlayStation and Nintendo 64 era. When you sit down to play a PlayStation game in 2017, it not only has to contend with the massive leap forward we’ve made in terms of technology, but also the fact that it’s a product of a radical paradigm shift in design philosophy. Designing games in 3D was a whole new world, and almost all developers were ill-equipped to jump into it at the time. Spider-Man for the PlayStation is no exception. Read more here…

Future Cop: L.A.P.D

By Robert Grosso

Before Visceral Games became a Battlefield producing factory, it started life as EA Redwood Shores. One of several subsidiary companies for the conglomerate known as Electronic Arts, EA Redwood Shores has a unique career, developing a ton of titles for EA that you would not expect to be on their resume. This includes Lord of the Rings: The Third Age, 007: From Russia with Love, The Simpsons Game, and one of the first augmented reality games ever made by a major game company, Majestic. The first title created by EA Redwood Shores would be something more traditional though, and that would be the shoot em’ up action game Future Cop: L.A.P.D. Read more here…

Jurassic Park (Game Boy)

By Alex Santa Maria

I’ve said this before, but I have a genuine appreciation for a good licensed game. Adapting just the right parts of a property in order to express the same ideas in a new way can create some amazing work and invite players into worlds they’ve always dreamed of visiting. Of course, you need some hardware backing you up if you’re going to visit those worlds, and Nintendo’s Game Boy isn’t going to be everyone’s first choice. Still, licenses are sold and games have to be made, which led to the creation of Jurassic Park, the first interactive adaption of Steven Speilberg’s 1993 blockbuster. Read more here…

007 Nightfire

By Perry Ruhland

Confession time: I don’t think Goldeneye 007 for the Nintendo 64 is all that great. It’s a fine game, sure, but I’ve always felt that its spiritual successor Perfect Dark was better in basically every way. Besides, in 2002, we got the Eurocom-developed 007 Nightfire, another James Bond FPS that manages to hit all the highs Rare’s beloved 1997 classic did – while still falling into the same trap of just making everything ‘acceptable’.  Read more here…

Spyro: Year of the Dragon

By Alex Santa Maria

I’m not sure if this is an original observation, but I’ve discovered something in my time going back to Spyro: Year of the Dragon. Insomniac’s purple mascot is the 3D equivalent of Sonic the Hedgehog. Think about it. Both series tote momentum based gameplay where a player can rush through levels by mastering movement mechanics. Both series have secrets and collectibles in tough to reach spaces that encourage exploration and clash with the focus on speed. Perhaps most damning for this review, both series are eventually invaded by countless animal friends that don’t bring much to the table. Read more here…

Majesty Gold HD

By Patrick Perrault

Majesty Gold HD is a title where the player does all the behind the scenes work while the heroes get all the fame and glory. It’s actually kind of strange that way. However, if there was anything that could be said about the game, it’s that it has a lot of good ideas. Majesty Gold HD, (which will be referred to as Majesty HD from now on) is an odd little game. It’s not especially different from other RTS titles on the market, as you build a base, complete the objectives, and move on to the next map/quest. However, the way that it’s done is different enough to make things interesting.  Read more here…


By Alex Santa Maria

At one point two generations ago, Criterion Games was poised to be one of THE big names in games development. After churning through a handful of solid but underappreciated titles with their internal Renderware engine, they struck gold with Burnout and perfected the arcade racing genre in a way that hasn’t been matched since. Electronic Arts saw their potential and gobbled them up just before the release of Burnout 3: Takedown. Slowly but surely, Criterion started to make Need for Speed games and faded into the EA machine, and 2006’s Black feels like the first step down that road for the studio. Read more here...

Shadow Hearts: Covenant

By Robert Grosso

The Playstation 2 library is filled with obscure video games. In many ways it is one of the last major bastions for new IP if you think about it. Sure, we see new games and series all the time on consoles and on the PC, but the Playstation 2 was famous for not only growing its own franchises, but providing a massive library of unique games to play in the interim. After all, it is a system with a massive 2000 plus game list. So, picking one for our retro review is just a roll of the dice in this case. Thankfully, that roll has shined on something favorable, as we focus on an underrated role-playing game, Shadow Hearts: Covenant. Read more here…

Umihara Kawase

By James Galizio

Sometimes the best games you end up playing are the ones that you try out on a whim. About a month and a half ago I made my first purchase on, a PlayStation Vita microUSB to Vita charger adapter and a copy of Sayonara Umihara Kawase Chirari. I’d heard about the Umihara Kawase series before in passing; I knew that it was a series of platformers revolving around physics and the Rubber Fishing Line/Grappling Hook that the series’ titular character wields. Beyond that, I honestly didn’t have a clue what to expect. To be frank, the only reason I bought the game in the first place was because I knew that the only way to get a physical copy was to import, and it was cheap + eligible for AmazonGlobal shipping at the time. Read more here…

Where in the World is Carmen Sandiego?

By Anton Hill

Where in the World Is Carmen Sandiego is an educational, web-based (originally released on the Apple II and MS-DOS) detective adventure game developed and published by Broderbund SoftwareCarmen Sandiego has the player, as InterPol detective, track down members of Sandiego’s gang of thieves, through a series of geography and cultural trivia-based puzzles, after they’ve stolen various national treasures. The player must successfully track the thief down and obtain a warrant in less than a week, otherwise the thief escapes. After the player successfully captures all of the subordinate thieves, he tracks down Sandiego herself. Read more here…

Sly Cooper and the Thievus Raccoonus

By Robert Grosso

Has anyone ever regretted the fact that there are games out there that you know by reputation, but never played? One of the opportunities for this review is to remedy that on a game I at first rejected in my youth because I felt I was too old for it. The colorful, cartoon world, the platforming, it felt childish to a then 16 year old, who felt the mark of maturity was to play games against the child-like exterior in favor of something more adult. The game in question is Sly Cooper and the Thievius Raccoonus. Read more here…

1080 (N64)

By Harrison Stewart

When gamers think of snowboarding games, they usually think of the SSX franchise, Shaun White or Amped. But before these popular franchises came a game called 1080°. Released in 1998, 1080° (pronounced ten-eighty) was one of the earlier attempts at making a snowboarding game in 3d space. 1080 was praised on its release for its impressive (for 1998) graphics, realistic atmosphere and down to earth gameplay. Though it hasn’t aged perfectly in every respect, 1080 was still pretty fun to pop in and play after a 15 year break from the game. Read more here…

Blaster Master

By Jason Ashman

Blaster Master is one of those games, that whenever I hear someone speak about it, it is always positive. It’s something that a lot of games really don’t have going for them. So when the opportunity came up to do a review on a retro game that I had yet to play, I knew exactly what I wanted to play. Read more here…


By Alex Santa Maria

All across the Internet, gamers and critics have agreed on very few things. However, in the last decade, there has been one universal statement: “You should play Psychonauts.” In fact, more people have probably said that aloud than actually seen the whole thing through. At the time, the game was the first step of a beloved creator and his independent band of misfits known as Double Fine. It is still brought up today for its creativity, its originality, and its unique premise. However, without the rose tinted glasses, in the age of 1,000 indies, does the game hold up? Read more here…

Arx Fatalis

By Jarred Rutherford

The sun has burned out. The world has frozen over. Life has moved beneath the surface of the planet in order to survive. Goblins, humans, trolls, and other races have carved out a niche within the caverns beneath the world in spite of the unspeakable horrors that dwell within the depths. Worst of all, an evil cult is threatening the destruction of the world itself in a bid to summon the dark god they worship. You probably already guessed who’s going to have to deal with all that. That’s your briefing on the unique world of Arx Fatalis. Read more here…


By Max Michael

This Rewind Review Week was a great opportunity to check out a game I missed out on back when it was new. Xenogears is a PlayStation era JRPG published by Square. It is the most ambitious JRPG I’ve ever played, although at times the game falls short of those ambitions. However, it is still a worthy attempt and it makes me curious to check out Xenosaga and Xenoblade, which were made by the same team of developers after they split from Square. Read more here…

Dark Forces Series

By Alistair Pinsof

When one thinks of Star Wars, gun duels aren’t the first thing that leaps to mind. The blaster rifle look and sound is iconic, but it’s not what captured peoples’ imagination at the cinema. So pairing the franchise with the first-person shooter—the most popular genre on PCs in the mid ‘90s—was an odd choice, but it gave way to what is arguably the best game franchise in the Star Wars universe: Dark Forces. Read more here…