An image from Warhammer 40000: Rogue Trader Interview depicting gameplay
Interview

Warhammer 40,000: Rogue Trader Interview - Owlcat Gets Grim

Founded in 2016, Owlcat Games is dedicated to bringing incredible tabletop roleplaying game experiences into the digital realm. Beginning with Pathfinder: Kingmaker and Pathfinder: Wrath of the…

August 24, 2023 | 12:45 EDT

Submerged: Hidden Depths Art
Interview

How Uppercut Games Designs Chill Experiences

During the early 2010s, a time of tremendous indie growth within the console, mobile, and PC spaces, Uppercut Games was founded. Their humbler origins on mobile blossomed into something more with…

April 20, 2022 | 11:00 EDT

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Interview

Interview - Tweaking and Upgrading The Ascent

A few days ago, I sat down with developer Neon Giant and played the latest build of their upcoming action RPG, The Ascent. Better still, I managed to spend some time with the developers to discuss…

May 24, 2021 | 12:00 EDT

Izzy from Lost Words writes in her journal, wondering if her grandma will recover from a stroke
Interview

How Lost Words: Beyond the Page Teaches You To Platform Through Grief

In a year of loss and grief, Lost Words: Beyond the Page came at an eerily good time. Written by Rhianna Pratchett (Tomb Raider, Mirror's Edge), this unique little platformer was initially released…

April 9, 2021 | 12:00 EDT

Void Arena interview cover
Interview

Void Arena Aims to Buck the Trends of Traditional RPGs

Not too long ago, I happened upon Void Arena, an upcoming game that aims to eschew traditional RPG design by doing away with levels and skill points entirely. That certainly intrigued me and I dove…

February 1, 2021 | 12:00 EST

Dauntless
Interview

Phoenix Labs, Dauntless, and Growth

Phoenix Labs have made a steady reputation for themselves in the industry. Their debut title, Dauntless, released as a free-to-play online experience across multiple platforms including PlayStation 4…

December 4, 2020 | 11:00 EST

A redheaded vampire with an apple in herh and, blood dripping from her fangs
Interview

Bringing Back World of Darkness

World of Darkness is a setting hardcore tabletop RPG gamers of the 1990s know and love. It was a world that wasn't about orcs and elves or superheroes and spies, but a gothic place where you played…

September 28, 2020 | 12:00 EDT

The hero Nina standing in a cavern, facing a statue
Interview

PAX Online: Chris King, 30XX, and Indie Development

Just because we're in the middle of a global pandemic doesn't mean we can't enjoy the pleasures that come with booths and presentations at PAX. Granted, something is lost without physically being on…

September 21, 2020 | 12:00 EDT

Lab Rat
Interview

Lab Rat: Coronavirus, Algorithms, and the State of The Indie Scene

When you work in the independent scene, you have to expect the unexpected. As Gwen Frey tells me, the way you go about making your game is never the same one year to the next. Gwen Frey, 33, got her…

September 17, 2020 | 12:00 EDT

Quantum League explosions
Interview

From Open Beta to Early Access: The Journey of Quantum League

Putting one’s game in beta or early access is an exciting experience for a developer. During such phases they are not keeping their game a secret nor are they shouldering the immense anxiety that can…

June 1, 2020 | 12:00 EDT

World of Warships Warhammer 40k Skin
Interview

World of Warships Producer Discusses Working With Warhammer 40K

A historically based game centered around naval battles and the grimdark science-fiction universe of Warhammer 40,000 might not seem to be a natural collaboration, but Wargaming has announced that…

May 21, 2020 | 01:00 EDT

Best Friend Forever header
Interview

Dealing in Feels - Dogs and Dates in Best Friend Forever

Starcolt is a small New Zealand developer that's making a game about dogs and dating called Best Friend Forever. Since a cloud of uncertainty hangs over the world, now they’re also a developer making…

May 15, 2020 | 11:00 EDT

Solace State Interview
Interview

Solace State Has A Message Worth Hearing

It's not often visual novels try to raise the bar and become something much more than just another interactive book. It's also even rarer that a game with politically charged roots tries to address…

May 13, 2020 | 11:00 EDT

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Interview

World of Warcraft: Elysium Project's Plague Event, Two Weeks Later

When it comes to containing the spread of disease, educating the public about good hygienic practices is one of the most effective ways to reduce its transmission. Public broadcasts and posters can…

May 1, 2020 | 01:00 EDT

Flower Collectors Desk
Interview

The Flower Collectors Presents a Unique Whodunnit

LudoNarraCon celebrates a variety of games, all of which tend to have some sort of hook to them. In Mipumi Games’ The Flower Collectors, you play as a retired policeman who still has an itch to solve…

April 25, 2020 | 12:00 EDT

Roki Snowfield
Interview

Röki Champions Folklore in Storytelling

This weekend marks the second annual LudoNarraCon, a completely virtual gaming convention that anyone can join. Various developers from all walks of life joined together to celebrate gaming while…

April 25, 2020 | 11:00 EDT

Key art for Cloudpunk
Interview

Cloudpunk Takes on Various Cyberpunk Themes

Cyberpunk, a genre of speculative fiction popularized by works like William Gibson's novel Neuromancer and Katsuhiro Otomo's manga Akira, has been a major part of the sci-fi genre since its rise in…

April 22, 2020 | 11:00 EDT

Yes, Your Grace castle
Interview

Yes, Your Grace's Development Adventure

Think of a project you have worked on for several years. Think of all the experiences—where you lived, what job you were working, what resources you had available—while working on that project. I…

March 9, 2020 | 12:00 EDT

Not for Broadcast
Interview

Not for Broadcast Dev Talks Inspiration, Casting, and Unique Story Experience

We recently got the opportunity to preview the full-motion television management simulator, Not For Broadcast, at least that was what we thought we were diving into. The game proved to be much more…

February 11, 2020 | 11:00 EST

Swimsanity! Hero Art Xbox One
Interview

Decoy Games and the Final Push to Finish Swimsanity!

Those familiar with our coverage of Play NYC likely remember the multiplayer action title Swimsanity! The debut project by indie developer Decoy Games, Swimsanity! has enjoyed great success on the…

January 8, 2020 | 01:00 EST

Stronghold Warlords
Interview

Sam Speaks With Firefly Studios About Stronghold: Warlords

One day Stronghold showed up at my house. I have no clue where it came from, but it was a game I genuinely loved. I kept up with the series, even if I didn't get to play most of the games, and at E3…

November 19, 2019 | 11:00 EST

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Interview

We Spoke to Bloober Team About Blair Witch, Bullet, and Their Approach to Horror

Not too long ago we got the chance to sit down with Maciek Glomb, a member of the crew over at Bloober Team, to talk about their upcoming psychological horror title: Blair Witch. After a hands-on…

October 27, 2019 | 07:57 EDT

HuniePop Game
Interview

The HuniePop Story - An Interview With Lead Developer Ryan Koons

There has been fierce debate recently in the gaming media over the latest match three based dating sim, HuniePop, which has been dubbed one of the most realistic dating sims at the moment due to its…

October 24, 2019 | 01:43 EDT

Indivisible combat
Interview

Indivisible Brings the Fight to RPGs

Across the years, we’ve seen a variety of RPGs tackle a menagerie of battle systems. Turn-based combat became a stalwart staple in the genre, while action RPGs like Diablo still carry the torch for…

October 3, 2019 | 05:39 EDT

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Interview

Multiplayer Mayhem: How Midwinter Playtests for Scavengers

If you haven't heard of Scavengers or the up-and-coming Midwinter Entertainment, they'll probably be on your radar soon. A few months back at E3, TechRaptor gave Scavengers one of the website's 10…

September 19, 2019 | 02:00 EDT

control review sky
Interview

Catching Up with Remedy about Control

Fans of the weird and spooky got a real treat when Remedy launched Control just a few weeks ago. The title went for the supernatural, and it delivered a stellar product that we can’t recommend enough…

September 10, 2019 | 02:00 EDT

children of morta interview - grandma
Interview

A Chat with Dead Mage About Children of Morta's Gameplay and Design

Children of Morta is a game that I quickly came to love, and I jumped at the opportunity to interview the developers. While our other Children of Morta interview focused on the art, this one instead…

September 9, 2019 | 12:00 EDT

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Interview

QuakeCon 2019: Doom Eternal Interview with Marty Stratton and Hugo Martin

During QuakeCon 2019, I had the chance to sit down as part of a round-table interview with Marty Stratton and Hugo Martin, executive producer and creative director, respectively, at id Software, and…

July 29, 2019 | 11:00 EDT

haven interview part 3 - landscape
Interview

Haven Interview Part 3 - Release Date, Platforms, and the Epic Games Store

So far, we've learned that Haven is a game brimming with a powerful love story and that it's not going to be a walking simulator. It's nice to talk about the meatier aspects of the game, but I'm sure…

July 19, 2019 | 12:00 EDT

haven interview part 2 - chasing
Interview

Haven Interview Part 2 - Simulating Walking and Playing Roles

Haven is an upcoming title from The Game Bakers that is many things at once. It is, in part, all about the love of Yu and Kay, two lovers who have escaped to a deserted world so they can stay…

July 18, 2019 | 02:00 EDT

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Interview

Haven Interview Part 1 - Romance, Co-Op, and Inspirations

On a faraway, desolated planet, two lovers live completely by themselves and are in search of a new life. The Game Bakers' upcoming game Haven is all about Yu and Kay, an adorable couple that have…

July 17, 2019 | 12:00 EDT

whispers of a machine
Interview

Sam (and Courtney) Speaks to Clifftop Games About Whispers of a Machine and Kathy Rain

It's always good to have an old fashioned adventure here and there. While it may not be a genre that has seen many recent major releases, it still gets a good amount of entries from studios both…

April 29, 2019 | 02:00 EDT

steamworld quest
Interview

Brjann Sigurgeirsson Talks SteamWorld Quest, and The Series' Origin and Future

After reviewing—and loving—SteamWorld Quest, I wanted to chat with Brjann Sigurgeirsson about the game, its development, and the origins of the Steampunk universe that keeps on giving. The head of…

April 24, 2019 | 02:00 EDT

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Interview

EGX Rezzed 2019 - Phoenix Point: A Chat With Julian Gollop

I got a chance to play some Phoenix Point at EGX Rezzed, as well as chat with creator Julian Gollop. Take a look at my impressions and interview below. We also recently spoke to Julian about the…

April 22, 2019 | 02:00 EDT

the 3rd annual bit awards carolina ravassa
Interview

A Chat with Carolina Ravassa on Sombra, Hispanglosaxons, and The 3rd Annual Bit Awards

Carolina Ravassa is a woman who is well-known to the gaming world as the voice of Sombra in Overwatch. Ms. Ravassa will be acting as the emcee for Playcrafting's The 3rd Annual Bit Awards, which is…

January 28, 2019 | 02:00 EST

Gloomwood
Interview

Lifting the Fog on Gloomwood: A Chat With Indie Dev Dillon Rogers

If you’re at all interested in first-person immersive games, survival horror, or first-person shooters, you should follow the development of Gloomwood, a foggy first-person mashup by Dillon Rogers.…

January 14, 2019 | 02:00 EST

rebel galaxy outlaw - explosion flight
Interview

Erich Schaefer Talks Rebel Galaxy Outlaw - Missiles, Music, and Mods

Rebel Galaxy was one of my favorite games that I reviewed during my first year at TechRaptor. This inaugural title by Double Damage Games challenged me in a way that I deeply appreciated in the age…

October 25, 2018 | 02:00 EDT

control playstation e3 2018
Interview

It's Going to Get Weird: A Chat with Sam Lake and Courtney Hope About Control

I'm super excited for Control. I got to see the game at E3, I got to talk to its director, and when I went to New York Comic Con 2018 I knew I needed to absorb every bit of info about the game there…

October 8, 2018 | 02:00 EDT

astroneer hazmat suit
Interview

Astroneer PAX West Interview - Player Customization, Planet Technology, and More

While at PAX West 2018, I had the chance to see what was new with developer System Era's Astroneer, a space sandbox adventure game (learn more about it here). I spoke with System Era's Communication…

September 10, 2018 | 02:00 EDT

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Interview

Transferring Thoughts to Visuals: A Quick Interview with the Writer and Producer of Transference

When I was at E3 I got a chance to play Transference, the upcoming VR horror game from SpectreVision and Ubisoft. When I finished playing the game, I got a chance to talk to a few of the people who…

August 23, 2018 | 02:00 EDT

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Interview

No Wuckin' Furries Mate: A Chat with Stone's Writer, Director, and Programmer

Earlier today I got to write a preview piece on the upcoming adventure game Stone. However, I also got a chance to talk with Greg Louden, who is taking the role of writer, director, and programmer…

August 16, 2018 | 10:00 EDT

Pillars of Eternity II: Deadfire - Beast of Winter
Interview

How To Fight A God – Q&A With Director of Deadfire DLC Beast of Winter

Brandon Adler has been with Obsidian Entertainment since Neverwinter Nights 2, where he started as a Quality Assurance tester. Since then he has also worked in Design and Production. His…

July 31, 2018 | 01:00 EDT

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Interview

Satisfactory Interview - Oscar Jilsén, Orbital Elevators, And The Nitty Gritty

Satisfactory is the latest game under development from Coffee Stain Studios, the same people behind the classic meme-fest game Goat Simulator. The game itself certainly looks interesting—fans of…

July 20, 2018 | 02:00 EDT

control playstation e3 2018
Interview

We Talked to Control's Director About Refrigerators, John Wick, and Dogs. Oh, and the Game

At E3 2018 I saw the trailer for Control during Sony's press conference. Immediately I knew it'd be one of the most interesting games that I'd be seeing this year. Sure enough, I got to watch Remedy…

July 13, 2018 | 02:00 EDT

fear the wolves stalker inspired
Interview

Survive Opponents And The World In Stalker-Inspired Battle Royale, Fear The Wolves

I had the opportunity to learn about a handful of new Battle Royale games at E3 2018, and each one had something new to offer the genre, which is a good thing with the sheer number of new games…

July 9, 2018 | 01:00 EDT

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Interview

We Spoke to the Total War: Three Kingdom Devs About Dueling, The Setting, and More

Total War: Three Kingdoms is the next in the long-running and critically acclaimed Total War series, and while at E3 I had the chance to speak with a couple of the developers about the game. Three…

June 20, 2018 | 12:00 EDT

rend art
Interview

E3 2018 Rend Interview With Jeremy Wood; Info On Construction, Pets, and More

I learned some new information about the faction-based, fantasy survival game Rend while at E3 and had the opportunity to speak with Jeremy Wood about the game. Most of what I learned is from the…

June 19, 2018 | 04:35 EDT

start collecting
Interview

Start Collecting Infinity Interview - Beginner Advice with Infinity Developers and the UK's Number 1 Player

As part of our ongoing Start Collecting Infinity series, we thought we would catch up with some of the Infinity development team for their insights on getting started with and collecting Infinity. We…

May 31, 2018 | 02:00 EDT