Tight.Wads

Tight.Wads

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I’ve never been the biggest fan of the “brutal” mods, but I’ve never had the chance to play Doom 64. With the recent release of Brutal Doom 64, it seemed like as good a time as any to jump in. For

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Brutal Wolfenstein brings all the over-the-top fun and annoyances of Brutal Doom to Doom’s little brother. Much like Brutal Doom, it’s also not exactly a faithful replication of the original game

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Here at Tight.Wads, we've been covering weapon mods the past few weeks. We started in the more grounded sort with Accessories to Murder before going onto the absurd with Russian Overkill. But here we

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Russian Overkill is not a mod for someone who wants a challenging, balanced Doom experience. However if you like blowing shit up with insanely overpowered weapons and seeing demon gore fly across

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So far on Tight.Wads, we've been focusing on conversions for Doom. From re-creating Aliens to providing a platforming experience, nearly everything we've covered is all about taking the Doom formula

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Wad, short for “where’s all the data,” is the file format used by Doom. Over the past twenty years, Doom‘s fanbase has produced thousands upon thousands of these Wads, ranging from simple sprite

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You can probably name hundreds of franchises that would fit better mechanically and thematically with Doom than Super Mario 64. It's a fusion that shouldn't work—Doom's fast-paced hyperviolent

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Wad, short for “where’s all the data,” is the file format used by Doom. Over the past twenty years, Doom‘s fanbase has produced thousands upon thousands of these Wads, ranging from simple sprite

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Wad, short for "where's all the data," is the file format used by Doom. Over the past twenty years, Doom's fanbase has produced thousands upon thousands of these Wads, ranging from simple sprite