It’s Saturday, and that means it’s time for another Screenshot Survey. Every week, we take a look at a few cool new games in the works by game developers tweeting with #ScreenshotSaturday. For even more games you might be interested in, check out the Screenshot Saturday hashtag on Twitter.
This week, we look at some developers highlighting their creation process and even a funny bug. We have a hand-drawn roguelike, a showcase of drawn concept to sprite, a funny jousting glitch, and a big ol' red monster that eats things.
Hey it's #screenshotsaturday ! Check out the animation process of the Samebito, handdrawn by our team ✍️ #indiedev #indiegames #roguelike #madewithunity pic.twitter.com/cNTeAOzohZ— Lunaris Iris (@IrisLunaris) June 6, 2020
I'm not sure if you guys know this, but animation is hard work. Even more difficult is drawing your models by hand and putting them into a game. We get a cool behind-the-scenes look at the process of creating such a thing with this GIF for Horae. The quick look at the multiple layers shows just how much goes into one scene, and it's impressive to see the shark beast come to life as he springs at the hero. I say we should see more GIFs like this since they never cease to be entertaining!
Upon Googling "Horae Game" I'm met with search results for horse games. So, there isn't a great deal of information on this title just yet. What we know is that it's created by French developer Lunaris Iris. From previous tweets by the developer, it's a "post-apocalyptic roguelike." There also looks to be turn-based combat and plenty of vicious monsters to fight; besides this shark guy, there's a giant bear-like creature and a not-so-friendly wolf.
Monster: Kobold— Retro Forge Games (@RetroForgeGames) June 6, 2020
Location: Tempes plains#souldiers #retroforge #indiegame #screenshotsaturday #gamedev #pixelart #ドット絵 #madewithunity #animation #gameart pic.twitter.com/9meuUwZOde
Here's another interesting look at concept to reality. Even though pixel-art games are made with, of course, pixels, that doesn't mean you can't draft out concepts on paper! The kobold looks great on its own as a drawn monster, but coming to life as a sprite is even better. There have been tweets in the past from developer Retro Forge Games showing of similar concept to real-world creatures. There's this awesome armadillo guy from last week and even a cute (but deadly) spider! Pretty cool stuff, if you ask me, and keep them coming.
This slick pixel title called Souldiers is developed by Retro Forge Games. Although the information on the game is a bit sparse being as new as it is, Souldiers already has enough elements to intrigue me. We know that you can take command of different unique classes and explore a large fantasy world, lovingly crafted in this pixel style. I'm very interested in all the monster and character designs Retro Forge Games has shown off so far. I hope the game world is as detailed as these sprites, so I'll be watching their Twitter for more information!
Tourney: A Medieval Tournament Simulator
I'm not expert, but I am fairly sure that this is not how you ride a horse? 🏇#screenshotsaturday #gamedev #indiegames 🎪 pic.twitter.com/BOIcukH4k8— House Tusky (@TuskyGames) June 6, 2020
Sometimes, bugs happen in development. We all know this. And on rare occasions, bugs are hilarious and you just have to show them off. I believe this is the case with Tusky Games, and I'm glad they're showing off these goofy knights to the internet. What we have here, folks, is some big brain stuff. In jousting, you get hit by pointy things and they hurt. Well, why not just lay on the back of your horse to avoid getting stabbed? This might be a bug, but it's a funny one.
Tourney: A Medieval Tournament Simulator is a game I didn't know I really wanted until know. Developed by Tusky Games, Tourney lets you run your own medieval jousting tournament. From the ground up, you get to build the tournament grounds. There's different vendors like the blacksmith and decorations to fulfill your ultimate medieval fantasy. First thing I'm doing is replicating the first season of Game of Thrones - you know, back when it was good.
Just making sure the plant stems can still be broken upon impact. #screenshotsaturday #carriongame #monogame #gamedev #indiegame pic.twitter.com/VEwQJSJSxa— sk (@kroskiewicz) June 6, 2020
It's 2020, so protagonists can be pulsating, red tentacle beasts if we want them to! We've had enough of macho, dude-bro main characters. Let's get wild and crazy like Carrion. It's pretty funny looking at the way you move around, grasping the rocky terrain with your tentacles. As for the context of this Tweet, the attention to detail by making the plants move as you brush past them is used to great effect. It helps add some "oomph" to your movement and makes Carrion all the more pleasing to look at, even when the creature itself is a little nasty.
You've probably seen Carrion once or twice before. It's a Devolver-published game and developed by Phobia Game Studio. Described by the developers as a "reverse horror game," you take the role of a massive red tentacle beast. If you've ever seen monster movies like Alien or The Thing, you probably know what your goal is: to kill everything. Of course, not all of your foes are going to sit idly by as you consume them left from right. Look out for guns, flamethrowers and more as you navigate a scientific complex. It's time to let the monster win, for once. When Carrion launches this year, hopefully that sentiment comes true.
Interested in any of these games? What's your favorite? Let us know in the comments below!