Xbox E3 2019 – Xbox One Elite Wireless Controller Series 2 Announced

Published: June 9, 2019 6:11 PM /

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Xbox One Elite Wireless Controller Series 2 Announced

During the Xbox E3 2019 conference this Sunday, Microsoft presented a sleek new trailer for the Xbox One Elite Wireless Controller Series 2, which overhauls the original Elite Controller with more capabilities and a sleeker, more precise designs. Players should expect a much-improved experience on both PC and Xbox gaming with this new version.

According to the Microsoft, since the launch of the original Xbox Elite Wireless Controller in 2015 they have been using feedback from players to create a new version, and that's the result of this collaboration between players and Microsoft. They dub it "The World’s Most Advanced Controller," with unmatched performance and over 30 new and improved features focused on what fans care about most. One of the brand-new features is adjustable-tension thumbsticks, allowing you to choose between three different resistance settings, including options to match the same thumbstick resistance as Xbox 360 or standard Xbox One controller.

The new controller also includes an additional, shorter hair triffer lock setting, where the trigger pull distance is shorter than ever, helping you fire faster. The controller automatically recognizes adjustments to the hair trigger locks, so you won't need to make changes in the Xbox Accessories app each time you change the trigger locks. Additionally, wrap-around rubberized grips extend to the top of the controller for more control and better comfort.

The Elite Series 2 also comes with new interchangeable thumbsticks and paddle shapes, so you can better tailor the controller to your gaming preferences. Now you can save up to three custom profiles on the controller, and instantly switch between them and a default profile with the dedicated Profile button. You'll see which profile is selected through new LED lights on top of the controller. The updated Xbox Accessories app also provides limitless customization for remapping buttons, triggers, bumpers, and paddles. You can even remap voice commands to buttons. There's also more choice on how to connect the Elite Series 2 to devices, including Xbox Wireless, Bluetooth, and USB-C.

The controller is designed for extended gameplay and durability. Microsoft has included a built-in rechargeable battery with up to 40 hours of battery life per charge, and it's designed to operate at its full capacity for years of use. The controller comes with a USB-C cable and charging dock, giving you multiple options for charging your controller. This is a controller built to last, with re-engineered components including the bumpers, thumbsticks, and grip material for improved resilience. There's also new firmware to automatically calibrate thumbsticks for improved dead zone control, and premium carrying case for added protection.

When you purchase the Xbox Elite Wireless Controller Series 2, you'll get premium components including a carrying case, set of 6 thumbsticks (2 standard, 2 classic, 1 tall, 1 wide dome), set of 4 paddles (2 medium, 2 mini), set of 2 D-pads (standard and faceted), thumbstick-adjustment tool, charging dock for in-case or out-of-case charging, and braided USB-C cable. It will be available for sale in all Xbox One markets, starting with 24 markets on November 4, 2019, including Austria, Belgium, China, Czech Republic, Denmark, Finland, France, Germany, Greece, Hong Kong, Hungary, Ireland, Italy, Japan, Netherlands, Norway, Poland, Portugal, Slovakia, Spain, Sweden, Switzerland, United Kingdom, and United States.

The Elite Series 2 will retail for $179.99 USD MSRP and is available for pre-order now at most major gaming retailers including Microsoft Store.

https://www.youtube.com/watch?v=SYVw0KqQiOI

If you want to know more about this and other announcements happening at E3 then be sure to check out our E3 2019 Coverage Hub.

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Richard Costa
| Staff Writer

Hack for hire, indentured egghead, maverick thoughtcriminal. Mainly interested in Western RPGs, first-person immersion, turn-based tactics, point-and-… More about Richard