Tokyo-based developer Sieg Game launched the Kickstarter campaign for its upcoming mecha game "Project MBR."
The project, which was revealed a few days ago, is a 5 vs. 5 mecha combat game made in Unreal Engine 5 in which players will be able to pilot transformable robots in pitched multiplayer battles.
The Kickstarter campaign is available here and comes with a 25,000,000 yen initial goal which will include the launch on PC via Steam. That's $183,785 at the current exchange rate. The campaign will continue until March 31.
Additional goals include 50,000,000 yen for the launch for an "additional platform" (which we already know is PS5), 75,000,000 yen to add a new robot designed by famous creators, 100,000,000 yen for an additional battlefield, and at 200 million yen (just south of $1.5 million) we'd get a single-player mode.
It's worth mentioning that the game is already playable and the developer already invested $400,000 and three years of work in its creation.
Sieg Games was founded by Yoichi Miyaji of Game Arts fame, producer of Grandia, GunGriffon, and the Lunar series. The game director is Ryuji Inomata, known for GunGriffon and Super Smash Bros. Brawl. The music is composed by Noriyuki Iwadare, who also worked on Grandia and Lunar, and more recently the Ace Attorney series and the upcoming Loop8: Summer of Gods.
The game's world is created by Koichi Inoue of Sunrise fame, known for his work on Mobile Suit Gundam 0083, Armored Trooper Votoms, and more.
According to the project's timeline, a closed beta test would start in December 2023 and early access is scheduled to start in April 2024. It's worth mentioning that the title "Project MBR" is a working title and may be changed in the future.
Full disclosure: as a massive fan of Japanese mecha (and mecha in general), Game Arts' games, and Noriyuki Iwadare's music, the author of this article backed Project MBR the second the Kickstarter became available.