Rocketwerkz and DayZ creator Dean Hall unveiled their newest game today at the PC Gaming Show. Titled Icarus, sci-fi session-based survival game will have players going down to alien planets to complete contracts.
Speaking at the PC Gaming Show, Dean Hall explained just how the game will work. The game will start out on the space station where players can invite their friends to prepare for a planetary drop. After negotiating a contract and their goals, such as collecting and delivering a certain resource, players will drop down in a dropship. From there, players will take part in a real-time session where they perform activities like chopping trees, hunting animals, and driving around futuristic vehicles.
As players gain experience, they'll be able to upgrade your space station and the gear you bring. Players will also be able to take on longer drops of up to 48 real-life hours where they'll have to deal with day/night cycles and more hazardous environments. Hall said with Icarus that the team is looking to emulate that early-game tension in survival games like Minecraft. "Really what we're trying to do is capture that and then basically build a game where you can do that over a long period of time."
Unsurprisingly, touching down on alien planets isn't the safest job around. Players will have to deal with limited oxygen supplies and go toe to toe with alien fauna. Fortunately, anyone else on your team can easily revive you from whatever's ailing you However, there are worse fates than death. If players fail to rendevous with the orbital beacon and get left behind, that character and all of their equipment will be lost.
Icarus is looking to release sometime next year and it's expected to be free-to-play. You can learn more about the game on its official website.