Team 17 has announced the The Survivalists roadmap for post launch content, which includes bosses, biomes, and backpacks. Nothing on the roadmap is "set in stone", but things such as agricultural farming, animal taming and breeding, new items, and weather seem like things that would really help flesh out the game. More things to potentially come include more things to craft and build, additional buffs, bosses, extra escapes, and more items.
Interestingly, while some of the things on the roadmap were suggested by the community, Team 17 doesn't point out which things in particular came from the community, which makes writing this with useful additional insight more difficult. Thanks for nothing, Team 17.
On the bright side for insight, Team 17 did talk about Experimental Branch Patch 1.03, which introduces balancing tweaks for structures and crafting, some recipes requiring additional ingredients, and most craftables and structures now needing one more main ingredient. Bug fixes include a fix for teleporters not being interactable when upgrading from a previous build, and an issue was fixed where teleporters would stop working during the teleport animation if a mouse button was pressed. That seems pretty awkward. Can you imagine teleporting somewhere and being stuck halfway through the teleportation sequence? Actually, that sounds horrifying. Let's not imagine it.
The Survivalists is available on the Nintendo Switch, PC, PlayStation 4, and Xbox One for $24.99. If you're interested in hanging out with other survivalists, be sure to go on the Discord, Twitter, and Facebook pages.
If you would like to check out The Survivalists' roadmap, be sure to check it out here. For more information on The Survivalists, stay tuned to TechRaptor.