Teardown Promises Destructive Sandbox Fun With A Stealthy Twist

Published: Thursday, August 27, 2020 - 15:01 | By: Dylan Wilby
What if Minecraft was a heist game?

Gamescom Opening Night Live brought us a rollicking new trailer for Teardown. The action-packed cinematic suggests it's set to deliver on the promise of being an innovative take on the sandbox genre.

Launching later this year, Teardown plonks you into a fully destructible world and asks you to carry out a heist with the materials, vehicles and weapons at your disposal. If the trailer's anything to go by, you can smash diggers through walls, drive cars up ramps (to smash through walls) and use dynamite to blow up buildings. Did we mention that destroying stuff features heavily in this game?

 
 

It's marketed as:

"[A] fully destructible and truly interactive environment where player freedom and emergent gameplay are the driving mechanics. Tear down walls with explosives or vehicles to create shortcuts no one thought was possible. Stack objects, build structures, or use floating objects to your advantage."

The trailer really reinforces this: Teardown seems invested in player choice. They give you an objective, it's up to you how you carry it out. Go in stealthily through a top floor window or smash your way in with an articulated lorry. Kind of like Minecraft meets Grand Theft Auto. Sorry - you've probably read something like that 100 times already if you've been reading about this game but the comparisons basically write themselves.

Having said that, Teardown absolutely looks to be its own game and I can't think of anything quite like it. I'm definitely excited to see what it has to offer - I can never get enough of destroying buildings in games and suspect I'm not alone in that - and we hopefully won't have to wait too long to find out.

Teardown is currently in production with Sweden's Tuxedo Labs developer and is slated for release later in 2020.


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A steady hand and a Bloodborne fan.

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