Tasomachi: Behind the Twilight is about a young girl who is traversing the world in her airship, which then breaks down. She then has to look for parts in a town whose inhabitants have mysteriously vanished. The game is inspired by the: "art, culture, and geography of East Asia and late 90's collect-a-thon platformers." The only developer of the title, nocras, has multiple AAA to his name, such as 3D design for Final Fantasy XII-2 and Final Fantasy XIV: A Realm Reborn, and 2D art for The Legend of Zelda: Breath of the Wild and Xenoblade Chronicles 2.
“I enjoy making 2D and 3D art for myself and others, but I felt a need to express myself and the beauty of the world, which I could only do properly through a video game of my own,” said nocras, the sole developer of TASOMACHI. “It also feels like the world unfairly abandoned the collect-a-thon platformer, and I want to bring that genre back with beautiful visuals that create the same sense of melancholy and joy that I originally felt in my youth.”
As Yukumo, players will double jump, airdrop, dash, and explore various dungeons, temples, and other locations with a Photo Mode option available for those who are into that kind of thing. Between levels, players will also be able to help a cat-like species called the Nezu Tribe with various tasks in exchange for resources and collectibles. Players will find new areas by repairing Yukumo's airship and also discover ancient temples, cherry blossom-covered gardens, and snow-covered mountain ranges. Along the way, players can earn outfits and items to decorate Yukomo's house among the Nezu Tribe.
For those interested in Tasomachi: Behind the Twilight, it will release on Wednesday, April 14, 2021, for Steam and GOG. It will also come in English, Japanese, and Chinese (Simplified and Traditional) language text.