Last weekend an enterprising modder released a port of Super Mario 64 to the PC. This port included ultra widescreen support up to an astounding 4K resolution. While gamers around the world celebrated such a momentous achievement, it was only a matter of time before Nintendo responded.
There have been a lot of takedowns, with the US-based firm Wildwood Law Group LLC beginning to get to work. One of their complaints found by TorrentFreak is as follows:
“The copyrighted work is Nintendo’s Super Mario 64 video game, including the audio-visual work, software, and fictional character depictions covered by U.S. Copyright Reg. No. PA[REDACTED]. The reported file contains an unauthorized derivative work based on Nintendo’s copyrighted work.”
This has also occurred to YouTube videos that have hosted gameplay of the Super Mario 64 port. An example was “[ Gameplay ] Super Mario 64 – DX12 PC Port – 4K”, which has now been deleted due to a copyright claim. That is only the first of many that have been taken down so far.
Of course, this won't remove it off of the internet, but it will make it much harder for the average Joe to casually download or watch footage of it. Not that it will stop many people if they really want to play it, but it's definitely an inconvenience. I mean, it's Super Mario 64 with Direct X 12 and 4K resolution support. Who wouldn't want to at least give it a go, if only to play it for the first time in a few decades?
For more information on the Super Mario 64 PC port in the future, stay tuned to TechRaptor.
What do you think of this news? Are you angry that Nintendo is doing this? Have you been playing the port? Let us know in the comments!