Undead Labs’ State of Decay 2 has had over 1 million players two days after its Standard Edition release date.
The Standard Edition released for Xbox One and PC on May 22. The Microsoft exclusive launched on the Xbox Game Pass subscription service on the same day. The Ultimate Edition released on May 18.
That 1 million figure includes those who have purchased the game, played used copies, Game Pass users, and anyone who has gameshared.
Microsoft announced the milestone via Xbox Wire along with a few other statistics from May 25th. 675 million zombies have been killed, 6 million bags of snacks have been eaten, and over 6 million firecrackers and fireworks have been used. And all of this in over 6 million hours played.
State of Decay 2’s player count likely comes in part due to the game’s inclusion in Game Pass at launch. It is the second game to do so after Sea of Thieves did the same back in March. Microsoft recently announced plans to launch every one of their first party titles on Game Pass same day as release. With Halo due for a release within the next couple of years, it’ll be interesting to see what kinds of numbers their flagship titles can drum up.
The first game in the series, Undead Labs’ debut title, broke records early in its lifetime. State of Decay reached over half a million downloads two weeks after it released back in 2013. It is the fastest-selling original XBLA game ever.
Much of the community has expressed concerns about console frame rate issues and bugs. Microsoft and Undead Labs are currently working on fixes, saying “The team at Microsoft Studios and Undead Labs continue to work on updating the game to address these issues as our number one priority”.
If you’re unsure whether or not to dive into this apocalypse, you can check out our review.