Today Star Citizen developer Cloud Imperium Games released a new video of its "Journey to 4.0" series, in which it features content further down the pipeline.
Specifically, the video focuses on concepts for modular and procedural designs for building interiors. The current build of Star Citizen's alpha does have building interiors, mind you, but they're limited to only certain buildings designed to be explored.
The development team is looking at populating many more urban areas, but considering the scope and size of a single city (or "Landing Zone" as they're called in the game), it's a rather extensive project.
That being said, the video explains that work on the feature has already started. It'll be interesting to see if it'll make it for Alpha 4.0, which also promises the implementation of the second star system, Pyro. If I was a betting man, my money would be on seeing something solid about this at CitizenCon 2953 in October.
In the meanwhile, you can watch the video below.
In the meanwhile, Star Citizen's growing crowdfunding campaign appears to be unstoppabòle, and the game has passed $549 million ($549,235,887 at the moment of this writing) from backers.
The number of registered users has also just passed 4.4 million and it's now at 4,404,674, albeit not all of them are paying since many register accounts to access the popular free fly events that provide a chance to test the game without pledging any money. According to the latest information from creative director Chris Roberts himself shared in October 2022, 1.7 million players are actually paying customers.
Star Citizen recently ended its best year ever in terms of crowdfunding, with a staggering $113 million pledged in 2022, marking a 31% increase over 2021. The tally has been consistently increasing year-on-year since 2018.
Full disclosure: the author of this post has backed Star Citizen all the way back when its crowdfunding was first launched in September 2012.