A job posting on the Square Enix Japan website suggest that Square Enix is working on a new NieR-related project (thanks to Gematsu for translating the information). As of the end of May this year, NieR: Automata had crossed the 1.5 million sales mark, and now it seems Square Enix is wanting to see more from the franchise.
The position is for "scenario creation, as well as planning work." The position would be responsible for plotting sub-quests, design instructions for things like NPCs, and creating text for item descriptions and other things within the game.
Square Enix also has a recruiting page up for NieR-related projects that includes some NieR: Automata artwork at the top of the page. Most notably, however, it includes a couple of messages from Yoko Taro, the NieR series director, and Yosuke Saito, the producer of the NieR series (from Gematsu):
Yoko TaroOf course, we don't know what the project is or will be yet, so we'll have to keep an eye out for new announcements in the future. One thing to consider is that NieR is a spinoff series of Drakengard, which Yoko Taro has worked on as well. The language here is, of course, related to NieR, but considering the last Drakengard game was in 2013, that may see some resurgence in the future as well.
Hello. NieR series director Yoko Taro here. Thanks to everyone’s support, it appears that we will be carrying out various developments in regard to NieR. Nonetheless, there are limits to what lazy Yoko can do on his own. So I told Square Enix producer Yosuke Saito, “I can’t handle ANYMORE,” and now I get to round up a team of people to work with me, so I’m putting out a call for talented individuals.
Some people may be concerned by the thought, “What kind of person is Yoko?” I, too, am truly the same and full of worry in regard to, “What kind of people will come our way…?” However, for the time being, I think it may be good for us fellow uneasy people to talk a bit among each other.
I have consulted with Yoko. What will we do with NieR from here on? This hit was a one-hit wonder, wasn’t it? We’ve hit our peak and there’s no going higher, that must be it. Things like that. But it definitely feels like there are a great many people waiting on the world of NieR. No, I’m sure of it.
That said, Yoko is not God. He’s human. He sometimes cries, and he sometimes gets discouraged. I’d like to take this opportunity to recruit those who could help Yoko and together weave the world of NieR, so we have now begun “NieR-related product scenario staff recruitment.”
It may be a hard to get in, but please apply if you’re interested. Thank you.
What game do you want to see being worked on? What did you think of NieR: Automata? Let us know in the comments below!