In Cities: Skylines, players have been able to mod the game pretty much since day one. The modding community for the game is quite robust, so much so that a game developer had effectively made creating mods for the game into a full-time job while he was searching for other employment. (He's since picked up a job at Arkane Studios, developers of Dishonored and Prey.) The game made its way to the Xbox One as Cities: Skylines - Xbox One Edition in April of 2017, but it was somewhat lacking in the ability to integrate user-made mods. That's changing today with the addition of a select few mods to the Xbox One version of the game.
The Xbox One version's mods have been handpicked by the developers, tested, and are all ready to be plopped right into your city via the new mod browser in a free update released today. If the new mod content performs well, Colossal Order will expand the offerings with a greater number of fan-made creations for the console players out there.
Modded content will also be making its way to the game in a more official capacity; the upcoming Content Creator Pack (part of the game's ongoing Season Pass) will include a selection of buildings created by some of the community's most talented artists & modders. Aside from the Content Creator Pack, a free content update is coming on March 6th that will allow you to host your own sports team.
Sandra Neudinger of Paradox Interactive said that mods are one of the things that they believe Paradox fans have come to expect from their games. She shared some further thoughts on the matter as well:
"We’ve been working together with Tantalus to see if there was a way to bring mods to our console players that was as enjoyable as it has been on other platforms, and with help from the Xbox team, we’re ready to let our fans give mods a try in Cities: Skylines. If things keep going well, we’re eager to see which mods may appear in the future as we keep testing and working on this content!”If you don't yet own Cities: Skylines - Xbox One Edition, you can get it via the Microsoft Store for $39.99 or your regional equivalent. The game is also available for PC via Steam for $29.99.
What do you think of the addition of a handful of mods to the Xbox One version of Cities: Skylines? What do you feel the console version is lacking as compared to the PC version? Let us know in the comments below!