Sega has announced that it will raise the average monthly salary of its employees by 30%. The company says this initiative is part of its efforts to "invest in human resources" in order to create a more comfortable working environment for its employees, and also to ensure that it remains globally competitive.
In a press release issued by Sega, the corporation announces that it will "initiate revision to its compensation system" in order to raise employees' average monthly salary by 30%. Thanks to some accounting wizardry, this means that the average annual salary will raise by around 15%, and some employees will notice a bigger jump than others.
Specifically, Sega refers to university graduates in its press release. These fortunate employees will see their monthly salary jump from ¥222,000 (around $1650) to ¥300,000 (about $2220), which represents a jump of around 35%. Sega's looking like a pretty good prospect if you're a graduate, eh?
Sega notes that its methodology for increasing salary involves boosting the base salary and "increasing the ratio of base salary within annual salary by incorporating part of bonuses". In essence, this means that average annual Sega salaries will increase by a more modest 15%, but that's still nothing to be sniffed at. Sega also says it will introduce an "advance payment system for retirement allowances" and that the rate of increase in salary will be different depending on this option.
This news makes Sega the latest in a string of Japanese studios increasing salaries for their employees. In February last year, Bandai Namco announced that it would raise its base developer pay rate by over $5000 per annum, and Capcom followed suit in March, albeit only for its Japanese employees. Sega doesn't specify whether its pay raise applies globally or just in Japan, but it's worth noting that the press release is an official translation of a Japanese Sega document (and one that only gives its salary figures in yen, no less), so this could well be a Japan-only initiative.