The Exercise RPG Finds its Footing
After launching last month, Ring Fit Adventure proves to be popular in its native country, with copies selling out in Japan. According to a Twitter post by Dr. Serkan Toto, CEO of a Tokyo-based consulting company specializing in the game industry, displays for the exercise RPG have been cleared out in Yodobashi Camera, the largest electronics store in Japan located in major shopping district Akihabara. Toto also notes that the store "says it’s the top selling game for Switch."
In a later Twitter post, Toto shared gaming publication Famitsu's data on Japanese video game sales from Oct. 28 to Nov. 3. Ring Fit Adventure ended up selling more than what Toto had predicted. He called that another promising result for the exercise RPG "especially given the supply constraint." (Toto's prediction that Ring Fit Adventure sales would fall below the sales of Persona 5 Royal and Luigi's Mansion 3 proved true.)
Nintendo Life's earlier report on Famitsu’s sales numbers during Oct. 21 to Oct. 27 had Ring Fit Adventure in second place, indicating that it’s been slipping down the chart. Nintendo Life previously shared that the exercise RPG had nabbed the number one spot during its launch week.
Carrying on the legacy of Nintendo’s earlier Wii Fit while forging its own path, Ring Fit Adventure has been generally well-received. Destructoid gave it an 8, it earned a 7.8 from IGN, and OpenCritic currently gives it a collective 82 based on reviews, with 83% of critics recommending.
While praising it, Kotaku also observed that it's not a form of exercise as effective as something more traditional, like regular gym attendance. The Verge agreed, though it did call Ring Fit Adventure "a polished, fun game that feels like a real workout."
The exercise RPG seems to be striking a chord, especially in Japan. Kotaku even reported that players have already attempted speedrunning through Ring Fit Adventure.
Have you tried Ring Fit Adventure? What did you think of it? Leave your thoughts in the comments below.