The Riftbreaker

Latest News

Riftbreaker Roadmap Revealed In 2022 State of the Game

February 23, 2022

By: Patrick Perrault

 
 
More Info About This Game
Developer
EXOR Studios
Publisher
Surefire Games
Platforms
PC
Release Date
October 14,2021 (Calendar)
Purchase (Some links may be affiliated)

The Riftbreaker, an indie strategy tower defense title, has been worked on continuously since its October 2021 release on Steam. Since then, it's sold over 350k units and generally been extremely well received with a 92% 'Very Positive' rating out of over 9.1k reviews. So, it makes sense that fans have been chomping at the bit to know what's coming next, and in its State of the Game - Q1 2022 post, EXOR Studios revealed its Riftbreaker roadmap.

The Riftbreaker roadmap reveals that players can expect a lot from the game throughout 2022 and beyond. There are a bunch of general additions to the campaign, survival mode, and custom game content. Modding support will be improved, and multiplayer will arrive by the end of the year. Let's check it out, shall we?

 

What's in The Riftbreaker roadmap?

With nearly every patch, Riftbreaker's campaign has been improving. However, new features such as an all-new economy management screen should get players excited, which will give players a "new degree of control" over what is coming in and out of their bases. Players will be able to control their buildings through the screen, which will also show what kind of resources are being used, where your power is coming from, and what consumes the majority of said power.

Riftbreaker
You can become very powerful in The Riftbreaker.

More endgame content is also coming, which will include things such as more planetary locations, flora and fauna species, and the ability to cultivate resources to eventually create a self-sustaining base. In order to do this, some balancing needed to be done, with the Cultivators being nerfed, as well as the overall yield of existing setups. While optimizing the game is fine, apparently using the Cultivators was too perfect of a solution that invalidated everything else.

 
 

As for survival mode, it will be receiving a major balance overhaul. Players will see more variety of enemy attacks and a more gradual increase of difficulty over time, which is great to hear. A lot of RTS games go from a snoozefest to whoa.jpg way too quickly, so tuning that back a bit is good. Biomes will also receive their own specialized technology loadouts to make more strategies viable, which should be fun for both veterans and newcomers. This leads to survival mode being given revamped research trees, which will allow players access to as many upgrades as the developers can allow, increasing the mode's strategic potential.

For modders out there, have no fear: an in-game content distribution service is on its way, which will give players across all platforms around the world access to share and download custom content. This will take a while, which is lame but also understandable. To help facilitate these mods, an update to game editing tools is coming much sooner.

 
 

Last but not least is the multiplayer mode, which has received a vague ETA for the end of 2022. Since multiplayer is a big deal I could easily see this being pushed back a few months, but we'll have to wait and see.

The Riftbreaker is currently available on Steam. For more information as it receives a multiplayer mode and other cool updates, stay tuned to TechRaptor.