PS1-inspired horror Hollow Head: Director's Cut out today

Published: January 13, 2020 3:00 PM /


A spooky image shows another room

Today, Hollow Head: Director's Cut, a first-person horror adventure game with PS1-style graphics, has been released on the Steam store. 

Originally made as a free game jam for the Haunted PS1 Jam, the title now has additional content, polish, and controller support for its 'Director's Cut' Steam release. This is the second title from developer Rubeki, who released the title Hatch--which has a positive 100% score after 14 reviews--last September on Steam.

For those who want to know what the game is about, here is a short blurb:

A good Samaritan decides to help a fellow man after hearing a scream in the apartment garbage chute.

Things don't seem the same as they used to in the hallways though...

While suitably spooky, it's not the longest of blurbs. However, the game isn't too long either, with an estimated playtime ranging from 30-90 minutes. Normally this wouldn't be a good thing, but with a $2.99 price tag, it seems well priced for the amount of content you're getting. The description also goes out of the way to say that it isn't just a "jump scare maze", which is good to hear. The single (positive) Steam review calls the title "absolutely goddamn terrifying" which is both a good and bad thing depending on how you view the horror genre.

Progress within the game is saved automatically, and starting a new game will erase an existing game file, which would ordinarily be a negative but considering the game length it isn't really the biggest of deals. 

If you are interested in the game, be sure to go here. If you want to know more about the developer, be sure to check out his Twitter channel here

What do you think of Hollow Head? Are you interested in a PS1-inspired horror title? Let us know in the comments!

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A very unflattering picture of my tired face.
| Staff Writer

Patrick is a former Staff Writer for TechRaptor and has been gaming on every console he could get since he could hold a controller. He’s been writing for… More about Patrick