Recently, Aaron Greenberg, Head of Xbox Games Marketing at Microsoft, has released news that the Xbox One version of PlayerUnknown's Battlegrounds now has over 3 million players. This is quite impressive, but it also a noticeable slowdown from the initial burst of enthusiasm of PUBG's Xbox One launch.
Greenburg notes that the developers, PUBG Corp, are "determined" to continue updating and improving the Xbox One PUBG experience. He also states that they have already released four updates for the title, which is good, considering the state that the title was released in.
Later this week, the Xbox One version of PUBG will release first-person support for solo, duo, and squads gameplay, stating that they are "just getting started". More updates are planned, which includes the optimization for Miramar, the second and latest map released for PUBG.
For Xbox One PUBG fans that are interested in improving their game, there will be a "Tips and Tricks" segment at 6 PM EST on January 16th, which will share tips on inventory management, as well as showing "UX shortcuts" and "new features" for the new Xbox One Controller. For PUBG fans in general, be sure to monitor the PUBG forums for updates on the FPS phenomenon.
Quick Take:Given how amazingly unoptimized was when it was released on Xbox One, it would be extremely difficult to make PUBG's optimization any worse. While hitting the 3 million player mark is a noteworthy feat, I am more interested in player retention over the past month. What are the daily numbers? Have they decreased in the past four weeks? Will there continue to be an average of one patch every week? These are questions that I and many others would like to know, but it is doubtful Microsoft would be releasing this information. Something like this would be great for consoles, wouldn't you agree?
What do you think of this news? Have you been playing PUBG on Xbox One? Let us know in the comments!