A new indie game takes the stage in the form of Sable, an open-world exploration game by developer Shedworks. The game stars Sable, who will explore a vast desert and discover for herself the secrets of the world around her.
The core dev team of Sable, Daniel Fineberg, and Gregorios Kythreotis take the stage to tout the games open world, exploratory nature of the game. It is not a game about combat, but rather exploring the solitude of the desert world crafted around them, and interacting with the people, and places you find in the desert for yourself.
The game sports a gorgeous living-art style, similar to an ink and pen comic book aesthetics. The art style is primarily based on French and Belgian comics as well as Japanese anime, such as Studio Ghibli, to craft the design of the world. The music is performed by an indie band called Japanese Breakfast, sporting a lovely synthesis-style sound.
Sable has no planned release date, but the developers publish regular updates on their website regarding the games progress.
Quick TakeOf all the games shown at the PC Gaming Show, Sable is perhaps the most surprising to me. Its aesthetic style was captivating to be sure, and I love the heavy dose of Journey-style vibes the game has in terms of theme and format. Visually it's a winner, and gameplay wise it seems like a breezy type of game that is easy to sit back on and enjoy for a relaxing evening or two.
I am definitely interested in it, so good job to Shedworks, they got me looking for more going forward.
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