Pathea Games says that a fix is in the works for My Time at Sandrock FPS issues and it has released its first post-launch hotfix patch for the game.
Today is launch day for My Time at Sandrock, a long-awaited sequel to the 2018 game My Time at Portia. Players are transported to a barely-hospitable desert oasis and are tasked with making the lives of everyone a little easier. Unfortunately, it looks like the game is having a few Day 1 issues -- and one of them is causing some FPS drops, even with powerful graphics cards.
A My Time at Sandrock FPS Fix is Coming 'Soon,' Pathea Says
A statement from Pathea Games details the My Time at Sandrock FPS issue and what they're going to do about it. Unfortunately, it doesn't look like this will be a quick fix.
"We have found many players reported optimization issues," ready today's news post. "Some players have said a 2060 or even 3060 graphics card couldn't maintain a good framerate. This isn't necessarily the fault of your GPU's quality, but rather that the CPU usage isn't enough. The framerate is currently limited by the CPU speed instead of the GPU. The CPU is doing a lot of work per frame to calculate NPC behaviors and we are hoping to optimize this soon."
Mind, these weren't the only launch day hiccups with the game. Pathea has been quick to respond to some problems reported by players, though -- it released a hotfix patch less than eight hours after it made the initial announcement promising to find a fix for the FPS problems some players were having.
FPS issues aside, there's a nice chunk of content you can explore in this game -- you can buy My Time at Sandrock for PC in Steam Early Access starting at $24.99 or your regional equivalent. Check out our guides below to give yourself an edge!