The Path of Motus is an adventure-puzzle game in which words hurt. It has been designed and built by Michael Hicks (design, music, programming, writing) and Goncalo Antunes (all art and animations) and aims to tackle the subject of bullying. It was announced late last year, but today sees a new trailer, as well as a new release window. The game is set to launch this Summer on PC, PS4, and Xbox One and will see players battling it out using their words. The game's titular protagonist Motus is determined to build his way out of a goblin city, by constructing bridges. He has to deal with bullies along the way and the ever-present reminder that his father had once also tried, and failed, to do the same.
Building bridges in The Path of Motus involves solving a series of puzzles which range from number-based quizzes to more cerebral affairs. Players will face a variety of challenges as Motus gradually grows from a child to an adult. There's a cast of zany characters to meet and to help delve deeper into the mystery of why everyone in the world is so aggressive to one another.
Speaking in a post on the game's website, Designer Michael Hicks describes some of the game's unique puzzle mechanics:
"Motus has big dreams of building bridges through the forest; using an art brush passed down to him from his dad, he can connect groups of nodes together to design bridges! He can also use his brush to solve "Thought Door" puzzles. Thought Doors appear throughout the game, and were designed as an emotional language to convey what Motus is thinking or feeling. While they look and behave like normal puzzles, the ideas behind how they're solved is the key to how this works!"https://www.youtube.com/watch?time_continue=27&v=yZTn_It6b7Q
The Path of Motus is set to launch this summer on PC, Xbox One, and PS4.
Are you interested in a game that deals with bullying? Let us know in the comments.