The PS5 reveal event had tons of titles to showcase to the public, and some of them were definitely more eye-catchy than others. The likes of Horizon II: Forbidden West, Hitman 3, and many more. One of those that slipped by was Octodad: Dadliest Catch's developer, Young Horses, bringing a unique experience in Bugsnax.
The co-founder and President of Young Horses, Philip Tibitoski, wrote a lengthy blog post on everything will expect when they hop on Snaktooth Island. There are indeed similarities between the studio's titles, mainly the artistic design. He starts off by describing Bugsnax as a "first-person adventure game." Players will get to play as an investigator who just received "a mysterious film from an adventurer named Elizabert Megafig."
This tape introduces you to half-snack half-bug creatures, also known as Bugsnax. Your role is to study their behavior and monitor what happens when you eat a Bugsnak. There will be a total of 100 Bugsnax to study around the Snaktooth Island.
The developer went deeper into how players will take advantage of the DualSense controllers, and the immersive new techology Sony presents with the PS5. The new haptic feedback and adaptive triggers will allow the studio to let players feel the different terrain they are walking on, and even during intense moments of capturing Bugsnax. This is basically the next-gen equivalent of watching the old Pokeballs animation going side-to-side hoping they don't reopen to get your Pokemon.
Bugsnax is expected to release later this year on PS4, PS5, and PC. Make sure to check out the announcement trailer below for a look at what makes it stand out.
What do you think of what we have seen from Bugsnax? Do you think the PS5 will be a good home for these light titles to blast through in between more intense ones coming out way? Let know your thoughts in the comments section down below.