The many worlds of The Outer Worlds
During today's Inside Xbox presentation, Microsoft and Obsidian Entertainment showed off more of The Outer Worlds, Obsidian's upcoming Fallout-esque RPG.
The trailer showed off some more gameplay for the open-world RPG as well as the game's regions. The main colonies of The Outer Worlds are divided between two planets: the industrialized Terra 2 and the wild and dangerous Monarch. Players can choose to explore these two planets in a variety of ways, with developer Obsidian planning to accommodate all sorts of playstyles.
After the trailer, Senior Narrative Designer Megan Starks took to the stage to give more details, emphasizing that quests in The Outer Worlds support a wide range of playstyles, including run-and-gun, mad scientist, and bold leader. To match these varied playstyles, The Outer Worlds also includes numerous weapons, ranging from your typical melee arrangements to more outrageous devices like shrink rays and mandibular rearrangers.
In addition to the usual skills one would expect from an RPG like strength and intelligence, the game also includes Leader skills which affect how well you can interact with and utilize the many companions you can recruit throughout your adventure. Companions can interject with their thoughts during conversations and assist in combat, while Leadership skills make them more effective at both. Players can bring up to two companions with them at a time.
The Outer Worlds was originally announced at last year's Game Awards. TechRaptor's Alex Santa Maria demoed the game at E3 2019, writing that "Few games captured my attention like the first-person Fallouts in the previous generation, and Obsidian’s new work seems like a return to form."
The Outer Worlds is developed by many of the same team that worked on Fallout: New Vegas, as well as original Fallout designers Tim Cain and Leonard Boyarsky. It will release on PC, Xbox One, and PlayStation 4 on October 25th, 2019, with a Switch port launching at a later date.