In the No Man's Sky Frontiers update, players will be able to find and found procedurally generated settlements, access more safe slots, and watch enhanced destruction effects. You'll also be able to choose what to build as you help your settlements grow, use hundreds of new base parts, defend your bases from Sentinels, and collect Steam trading cards and badges, which you'd think was already in the game already but I guess not.
What's in the No Man's Sky Frontiers update?
I've already mentioned a few things, but let's go into some more detail, shall we?
Perhaps the most important new addition are the settlements. You can become an overseer over a settlement or find the procedurally generated settlements across the galaxy. You'll be able to name the town, choose what to build, commission festivals, resolve arguments, and fight off attacks from Sentinels. The settlements will also have unique buildings, neighborhood layouts, color schemes, and interior and exterior decoration. The last bit is good, because you'll be able to use the fancy new furniture from the last update to make your settlements look as good as possible.
There's also been an update for the space visuals to make them prettier, which is weird considering we just had a recent update that had a heavy focus on visuals. I guess the developers didn't have enough... space for them, eh?
The base building menu has been overhauled and parts are now laid out in a grid, which should be a lot smoother for the people who've somehow acquired a PS5 or Xbox Series S|X since launch and are playing in 4K 60 FPS. Speaking of building, whole building interface as a whole has been streamlined, which should make things easier in general for all players.
You'll also be able to double the amount of discoveries that can be saved locally before updating if you don't want to use the cloud. While this is not an essential change, it looks to be a welcome one nonetheless.
If you'd like to check out the full patch notes for the No Man's Sky Frontiers update, be sure to go here.