New FMV Adventure Game Headspun Announced For PC & Console

Published: April 8, 2019 2:14 PM /

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Wales Interactive, developer and publisher of VR horror title Don't Knock Twice, have announced a new partnership with Superstring, a micro-studio founded to explore new avenues of narrative gaming. The partnership's first game, Headspun is a hybrid FMV-adventure game which takes place inside the mind of a recent coma patient and will be coming to PC, Mac, PS4, Xbox One, and Nintendo Switch this Summer 2019.

Headspuncenterss around Theo Kavinsky, a man who wakes up from a 4-week coma to find his life in tatters and with no memory of the accident that caused his coma. The player controls Ted and Teddy, the two voices inside Theo's head as they attempt to piece together the events which caused his condition and to help him put his life back together again. Headspun takes place entirely in Theo's brain and features live-action portions filmed on location in Rodwell House, a hospice in Surrey, UK by Pinyata Film.

Ted is the rational, pragmatic voice inside Theo's head which governs his intelligence and decides what is best for Theo, while Teddy is the more primal voice driven by desire and instinct. While the two voices are often at odds with one another they must work together to do their best for Theo and help him get through the difficult time following his recovery. Headspun combines elements of traditional adventure games with live-action storytelling and an original synth-wave soundtrack produced by UK-based music collective Soho Loop.

Headspun will be released at some point this Summer and you can get more information at the game's official website as well as the developer's site and the publisher's site.

What do you think about the upcoming release of Headspin? Have you tried many FMV hybrid games in the past? Join in the conversation in the comment section down below. 

Have a tip, or want to point out something we missed? Leave a Comment or e-mail us at tips@techraptor.net


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| Staff Writer

Will has been writing about video games professionally since 2016 and has covered everything from AAA game reviews to industry events and everything in… More about William