More than 20 new Final Fantasy 7 Remake screenshots have been released. They're all quite pretty, of course, but the really neat news is that some of these screenshots are also detailing new features.
Development of the Final Fantasy 7 Remake is happily chugging along, and we've known for some time that there are going to be some differences between this remake and the beloved original. Now, we have some details on what we can expect thanks to this post on the PlayStation blog.
Let's start with the header image: each character has a unique ability, and Cloud's allows him to switch between "Operator Mode" and "Punisher Mode" fighting styles, the latter of which is seen above. Operator Mode has a nice balance between attack and defense, whereas Punisher Mode slows Cloud down but increases the power of his attacks!
Header image aside, we've picked out some of our favorites and will detail them below!
Our Picks from the New Final Fantasy 7 Remake Screenshots
First up is the above image which gives us a look at a new feature: weapon proficiency. Every weapon has a unique ability that gets stronger the more the weapon is used. Once the proficiency meter is filled to 100%, that ability can be used with any weapon. Pretty neat!
Next up is the weapon upgrade screen. This probably looks very Skyrim-esque to you RPG fans out there, and the comparison isn't entirely inaccurate.
This particular pick from the new Final Fantasy 7 Remake screenshots shows the upgrades for Cloud's Buster Sword. The available options will let you increase the stats of the wielder or increase the overall number of available Materia slots.
Lastly, this is a chocobo stampede. Look at how adorably deadly they are!
Chocobos and Moogles have the special ability "Stampede" which you can see in action above. It's literally just a herd of chocobos running down the enemy like angry emus in Australia. Yes, even these giant chickens get an upgrade in the Final Fantasy 7 Remake!
That's it for our picks, but there have still been some more features revealed beyond what we've shown here; here's what else was explained in the PlayStation blog post highlighting new Final Fantasy 7 screenshots:
- Classic Mode can be activated by selecting “CLASSIC” from the difficulty menu. In Classic Mode, party members will act automatically, with the ATB gauge filling up as they do so. In this mode, the player only needs to select which abilities, magic, and items they will use their ATB charges for. This brings the feel of the gameplay closer to the menu-based battles from the original FFVII but with the amazing immersive graphics of the remake.
- It is also possible to revert to direct control at any time during Classic Mode by pushing buttons on the controller.
- While equipping Summon Materia, you will be able to summon a powerful ally once the special summon gauge fills up. Summons will fight alongside you automatically on the battlefield, but you can also use your own ATB charges to have them perform special abilities. Just before they leave the fight, your ally will unleash a powerful special move!
- Materia that allows you to use the Assess ability. When you use Assess on an enemy, you can see their resistances and weaknesses, making it easier to defeat them in battle.
- You can play darts at the dartboard in Seventh Heaven.
And that's it! You can see all of the new Final Fantasy 7 Remake screenshots over at the PlayStation Blog post. The Final Fantasy 7 Remake launches for the PlayStation 4 on March 3, 2020.
What do you think of the new Final Fantasy 7 Remake screenshots? Do you have any particular favorites? What do you think of the new features? Let us know in the comments below!