Rogue Games and Game Grumps have just announced Homebody, which is a narrative-driven psychological horror that will try and evoke the classic slasher films of the 80's. Just don't fall asleep while you're playing it, eh?
Players will uncover the secrets of Emily's past and find a way out of a house that contains a killer. To do so, players will solve puzzles and make dialogue decisions. It may seem like an impossible task at first, but as the pieces come together, the blood-splattered picture becomes more and more clear.
"We're obsessed with horror games, so when coming off of Dream Daddy, it was a natural shift to explore the horror genre," said Jory Griffis, Homebody's game director at Game Grumps. "We were excited to retain the narrative and storytelling values we learned making Dream Daddy and put them to use in a game with a totally different tone and ambitious new mechanics."
Homebody features a responsive enemy AI system that will ensure that no two encounters will ever be the same, which sounds pretty cool. Hopefully Game Grumps looks to games such as Alien: Isolation or F.E.A.R. for inspiration on how to make enemy encounters dynamic and memorable.
“We’re huge fans of everything that Game Grumps does,” said Chris Archer, chief strategy officer at Rogue. “From their comedy to their game development, Game Grumps embodies everything we want to amplify as a publisher, and we’re thrilled to help bring Homebody to players later this year.”
The aforementioned dialogue system will give players different choices that will create a different gameplay experience for each playthrough, which should give the game some longevity if you want to see everything. We'll see.
Want to see Homebody in action? Check out the trailer below, it looks very trippy:
Homebody launches on Steam, Epic Game Store, and consoles later this year. For more information on all things horror, stay tuned to TechRaptor.