The My Time at Sandrock multiplayer public test closes in a couple of days, and Pathea Games has stepped forward to answer a few questions about the feature from the community. These include what lies in multiplayer's future, as well as why the single-player story can't be played in multiplayer and more.
In a video posted on the My Time at Sandrock YouTube channel, Pathea vice president Aaron Deng and Sandrock director Zhi Xu take on some of the Sandrock player base's biggest questions about multiplayer. First, the two explain why multiplayer is its own separate thing and isn't just integrated into the single-player.
According to Zhi, it's because the single-player "was not designed with multiplayer functionality in mind from the beginning", which means it would take a full redesign of the single-player content to incorporate multiplayer. Pathea says it doesn't have the resources or staff to put this into practice, so the multiplayer was instead designed as a complementary story that will fill in some of the single-player story's gaps.
The two also discuss why Sandrock doesn't support peer-to-peer connections; servers provide "a more stable and reliable connection" than direct peer-to-peer networking, and the team also conducted "in-depth research" of other games where P2P tech didn't work, taking those examples on board when creating Sandrock's multiplayer.
What's next for My Time at Sandrock's multiplayer mode?
In terms of the future of multiplayer in My Time at Sandrock, Pathea says it's currently aiming to launch multiplayer in Early Access in either late spring or early summer. The full version of My Time at Sandrock, both single-player and multiplayer, is scheduled for later this year.
Features currently being worked on for multiplayer include marriage between players, as well as additional multiplayer story content. However, since the focus of the multiplayer experience is on "commerce guild simulation rather than a story-driven experience", these stories won't be as "extensive" as the ones introduced for single-player.
If you want to read more about My Time at Sandrock's multiplayer mode and the feedback Pathea received from its players, the interview is also available via the game's Steam page. Sandrock's multiplayer test period ends on Friday January 20th at 3am Eastern, so make sure to check it out before then. There's also a survey you can fill out if you want to leave more detailed feedback for the devs.
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