Today, Microsoft lifted the curtain on their latest incarnation of Flight Simulator, focusing primarily on the multiplayer of their upcoming title.
The multiplayer of Flight Simulator will feature a single world where everyone will be able to potentially see everyone else, with Microsoft relying upon their Azure servers to provide this capability. Interestingly, planes from the real-world will be included in-game, with the AI taking over if information from the real plane is temporarily lost and information is not being sent to Microsoft.
The game can handle thousands of planes at a time, with real air traffic being sent to players within 200km of their location, and up to 50 multiplayer airplanes, although that in of itself depends on who is the closest to you. The names of the players can be toggled on and off as well in order to see which planes are piloted by other in-game players, which is also a very nice addition.
This is a very interesting title. Being in second place in the console wars has really forced Microsoft to go above and beyond in their gaming experiences recently, even in markets such as flying simulators where they have been traditionally dominate. I'm not sure if I will ever play a flying simulator, but I respect those who buy the proper equipment and learn how to fly airplanes. I mean, who doesn't want to learn how to fly an airplane at one point or another? Airplanes are cool, and hopefully this game turns out to be cool too.
What do you think of this news? Are you excited for the latest Flight Simulator? Never got into Flight Sims? Let us know in the comments!