The latest Marvel Snap update adds a neat new feature in titles, which have been added to the reward pool for Collector's Reserves on the Collection Level Track. While matchmaking and loading into a match, your opponent will see them and now be appropriately afraid of your awe-inspiring might... or maybe disgusted by the sheer amount of time you've put into the game. Just pretend it's the first one either way while you destroy those sneering unbelievers, eh?
Other additions include character logos being added to Avatars in the Avatar Selection Menu to make them more easily understandable. Boosters earned after a match will also favor cards with less than 20 owned boosters, and PC players can now resize the gameplay window. That might not sound like a big deal, but the whole point of PC gaming is being able to play how you want, so this is a nice addition. It'll also default to 60 FPS, which is good. The more frames the better.
While many Marvel games have been released or are going to be released eventually, as a card game Marvel Snap is in a unique position to allow friend versus friend play in a way that makes sense. Sometime this year, you'll be able to play against a friend in Battle Mode, which will have two players compete in multiple games until one player has their health pool of 10 completely drained. Players will also snap for health points instead of rank, which is a twist on the mechanic that will ensure that there won't be players artificially rank grinding with their friends.
As for what you can expect in the future, the roadmap states that guilds and social systems, in-game events, new competitive modes, and more will be coming to the game, so stay tuned to TechRaptor for more information on Marvel Snap.